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Rating Stats for

Chuck Walbourn

Rating
1533.71 (15,528th)
Reputation
20,832 (6,478th)
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Title Δ
How to develop a DirectX application in C#? +0.48
When should we use parenthesis ( ) vs. initializer { } syntax to in... -1.84
Reinterpret casting IDXGISwapChain** Pointer to IUKnown** Pointer 0.00
ofstream.is_open() always false in DirectX12 application using VS 2... -0.27
C++ - Using DirectSound or XAudio2 with EAX 0.00
DXUT GetVersionEx error 0.00
ID3DX11EffectPass GetDesc Access Violation +0.48
Direct3D Window->Bounds.Width/Height differs from real resolution 0.00
DirectX 11 changing the pixel bytes 0.00
How to get Visual C++ to warn about silent conversion of int to str... +0.29
More then one constant buffer containing simple data, DirectX 11 0.00
How to force Visual Studio NOT to install components into C:\ (Syst... +0.49
Using a D3D11Device in an other class 0.00
how to installs visual studio build tools 2010 on visual studion 20... -2.02
How to handle backbuffer in Direct3D11? 0.00
Using Shader model 5 but getting maximum vs_4_0_level_9_3 error 0.00
Cannot release Direct3D buffer from swap chain for resize +0.47
C++ DirectX11: NullPtr error using DirectX tool kit 0.00
D3D11CreateDeviceAndSwapChain Fails to succeed +0.48
How to avoid .net framework installs 0.00
Making and loading cubemaps in modern DirectX (11, post Windows 8.1) 0.00
Entering fullscreen causes internal exceptions 0.00
Initializing D3D12 debug interfaces failing on laptop with GeForce... 0.00
How do I query Direct3D9 for the total amount of video memory? 0.00
Vertex Shader Creating 0.00
How to install D3D11 SDK Layers for Windows 10 offline +0.48
C++ DirectX Draw a .PNG sprite as window background 0.00
Emulating Direct3D9 fixed function pipeline in Direct3D11 0.00
What system-level features new to Windows 10 don't have APIs fo... 0.00
DirectX11 engine: Compile errors C2719, C2678 0.00
Visual studio: how to make C++ consoleApplication use more of CPU p... +1.70
New to Direct3D programming: 11 vs 12 0.00
GetOverlappedResultEx could not be located in kernel32.dll -2.03
Release memory from ID3D11Device::CreateBuffer(...) 0.00
Where I can find Microsoft.DirectX assembly to reference 0.00
DirectX DXUT alternate API +0.43
Problems when drawing text using the SpriteFont class 0.00
Bilinear filtering of output image in Direct3D 11 0.00
The function CreateWICTextureFromFile() will not actually load a te... 0.00
Proper usage of ComPtr in DirectX code 0.00
Linker gives errors about a function that i have not used in my app... 0.00
Input layout, access violation, error handling not working like i w... 0.00
Xaml + Directx Fullscene Windows 10 Mobile 0.00
Visual Studio's Graphic Diagnostics not capturing any data 0.00
DirectX11 Non-Solid wireframe +0.48
Unresolved External Symbol error, C++ VS15 d3dx9 Library 0.00
How can I use DirectX to create a video editor in C#? 0.00
How to use render a 2D overlay with DirectX 9 +0.48
Why don't compilers make unsigned vs signed comparison safe? +0.42
DirectX 12 - Command list questions 0.00