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Rating Stats for

Chuck Walbourn

Rating
1533.71 (15,528th)
Reputation
20,832 (6,478th)
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Title Δ
How to find best MSAA level available in DXUT's ModifyDeviceSet... 0.00
I need some clarification with the concept of depth/stencil buffers... 0.00
CreateComputeShader returns E_INVALIDARG when using doubles 0.00
Why use the same IDXGIFactory for Device and Swap Chain 0.00
DirectXTK - The procedure entrypoint CreateFile2 could not be locat... 0.00
Mismatch between SetInputLayout, VertexShader, and PixelShader 0.00
C++/CX Header file can't find Microsoft namespace 0.00
Unresolved external symbol __vsnprintf .... (in dxerr.lib)? 0.00
Rendering in DirectX 11 0.00
Visual Studio Pro 2013 - unable to find XAML Direct3D WP tempate 0.00
Does Windows 7 with platform update support desktop duplication? 0.00
Linker error compiling DX10 program in Visual Studio 2015 0.00
Where is memset Hiding In VS 2015? 0.00
DirectX libs in x64 program 0.00
Drawing a textured quad looks distorted 0.00
Invisible geometry in DX11 -0.51
D3D11 D3DX11CreateEffectFromMemory returns E_NOITERFACE 0.00
Local file storage during development of a Windows Store App -0.26
WDK 10 In Visual Studio 0.00
Applying a "Spread" value to an XMFLOAT4X4 0.00
neon:multiply and accumulate for 64 bit as IP & OP 0.00
Are older SIMD-versions available when using newer ones? +2.00
Get available screen size -0.33
APIs supported with Windows 10 -0.98
How should I go about casting an __n128 to an __n64x2? 0.00
D3D11 Freezes Windows Present 0.00
Not finding DirectX namespace anymore 0.00
Is this a data alignment crash? (potentially involving stack misali... 0.00
VS 2013 Directx project Vertex shader file missing -0.02
Error "Attempting to reference a deleted function" - when... -1.05
How to read in FBX 2014 indices properly for DirectX? 0.00
Compile static library in Visual Studio 2013 0.00
Using Windows SDK 8.1 for development on Windows 7 +0.49
What does *.hlsl files do, what the relationship between this file... +0.49
DirectX Toolkit loaded model with custom HLSL shader Vertex shader... 0.00
Visual debugging for Direct3D/OpenGL/unity3d applications on window... 0.00
uninitialized local variable 'a' used by VS2012 on the obje... 0.00
DXGI_ERROR_DEVICE_HUNG resulting from concurrency::copy on C++ AMP 0.00
How to determine the system DirectX is 11 or 11.1? +0.49
Making a Model Loader: What to do after reading the vertices and te... 0.00
WDK + Windows 8 + MSVC 2010 0.00
DirectX/C++ 3D Engine programming: Learn now, or wait for DirectX 12? +0.49
How do i load, render and trasnform 2D images using Direct3D 11 API? 0.00
Will Windows 10 applications work in Windows Phone 8.1? -0.97
How do applications support multiple graphics APIs? 0.00
VS2013 ignoring pragma warning disable +2.02
What I need to install XNA Game Studio 4.0? 0.00
How to convert ticks to clock cycles when profiling API calls 0.00
Can't multiply XMVECTOR with float 0.00
Cmd makes a "beep" every time I input 7 0.00