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Dragon Energy

Rating
1552.78 (7,171st)
Reputation
10,104 (15,097th)
Page: 1 2 3 4 5 ... 6
Title Δ
Best practice regarding save/update methods in java -0.30
Performance/Memory in Java for data generation over multiple files +0.82
Javascript object value equality test? -0.57
How does empty try catch affect the performance? 0.00
Model View Controller - how to implement drawing 0.00
How to not delete pointer's value without using shared_ptr +2.36
Pixel grid on lighthouse light in Farmville 2 (Samsung Note 2) 0.00
Performance comparison of STL sort on vector of strings vs. vector... +0.13
custom comparator for pointers in a deque 0.00
Using CAD on a website 0.00
Rotating 'camera' in OpenGL around object not object around... 0.00
How does the actual pixel gets displayed on screen? 0.00
how to remove nested foreach loops for performance emprovement 0.00
4 Statements or 2 references to static method better? -1.35
What pain point does Intelligent Children Design Pattern solve? 0.00
Swift Performance: Map() and Reduce() vs For Loops +3.00
How to write a program to draw a tiled picture like this? 0.00
Should we namespace functions in PHP? -0.57
Java Rectangle Collision Intersection (Not always working) -0.07
In which case is it possible to optimize a nested loop in C++? +1.78
c++ matrix class: overloading assignment operator -1.49
Closed Bezier curve 0.00
3D Picking in OpenGL 0.00
Are programming languages converted in machine code by compilers? +1.58
Pausing thread on empty queue without using spinlock -0.19
does `def main(args):` in python make sense? 0.00
Understanding adding to Front of a Linked List -0.38
Union of Sets using Dynamic Memory +0.17
Whats wrong with this c code(linked list implementation)? +0.43
Basic C++ inheritance. +0.16
Debug assertion failed.. C++ vector subscript out of range +0.44
Allocating ~10GB of vectors - how can I speed it up? +1.00
Extend a Pointer/Reference with additional information -2.63
Function call with i + 1, ++i implementation difference? +1.18
Modular game engine: DLL circular dependencies +1.86
Optimizing: Inline or Macrofunction? -1.67
Are there any significant disadvantages to depending upon abstracti... +1.40
POD structure of array +1.74
How should C++ libraries allow custom allocators? 0.00
Compile time data-specific optimizations 0.00
Does std::reverse have redundant operations? -2.50
Low performance from unordered_map when accessing elements in membe... 0.00
What data structure will be best to store the order of explored nod... 0.00
Implicit conversion vs. static_cast when upcasting -1.45
Documenting who a function is called by 0.00
Streaming huge 3D scenes over internet 0.00
Is it really better to have an unnecessary function call instead of... 0.00
Using C runtime library functions only +1.22
Best data structure for insert/update/delete and search of 2d point 0.00
Branch-aware programming 0.00