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Dragon Energy

Rating
1552.78 (7,171st)
Reputation
10,104 (15,097th)
Page: 1 2 3 4 5 6
Title Δ
how to avoid memory leak in dynamically allocated widget +3.25
Calling a statically-linked static method in C++ +4.68
Solving the "_BLOCK_TYPE_IS_VALID(pHead->nBlockUse)" c... +2.66
How hard would it be to write this shader? Multipoint shadow lighting 0.00
Avoid Type Casting During Data Processing +3.64
Is relative CSS positioning faster than JS positioning? +4.05
free() the value of a struct** pointer +3.51
calculate prices of Batches automatically 0.00
C++ how to check the access to heap memory -0.26
Does a method like getMyClassOrNewClass violate SRP? +3.83
Decay multiple functions inside caller method 0.00
How to declare extern class pointers in C++? 0.00
Thread safety and performance - synchronized methods with DB access +4.27
Sort through list of nodes which have two dimensional properties -0.31
Inline function call from inline function? -2.29
Summation Run Time Analysis 0.00
How to know the cause of failure? +3.90
Efficiency of running many more jobs than CPUs +1.79
Xcode, Automated Performance Tests 0.00
multithreading's performance is related to global queue's l... 0.00
Binary Search O(log2(n)) Change of Base -0.12
C++ devirtualization at runtime? 0.00
Find out image tiles falling under bounding box efficiently 0.00
C programming:inline function VS macro +3.34
What is the performance of std::bitset? 0.00
Loading all items at the beginning of the app, or loading the requi... -2.78
The most efficient implementation of adjacency list? -0.48
When Java draws something outside of canvas, will it affect perform... +3.94
How to represent a binary relation 0.00
Particle Swarm Optimzation 0.00
Making Games in VB and optimisation -1.13
Convert algorithm from o(n) to o(1) -2.36
Is it wrong to have multiple associations between classes? 0.00
template type dependecy and inheritance 0.00
Mesh data structure used in popular 3D software 0.00
Which data structure is sorted by insertion and has fast "cont... +4.03
Prevent incompatible function casts in C? -4.02
Dereference and address operators behaviour with uninitialized 2d p... 0.00
High CPU Usage OpenGL Ver 3.1 + SDL2 0.00
Best performing database for nearest neighbor searching under heavy... 0.00
self-destroy std::function during call +3.93
Improve performance of a construction of p-values matrix for a perm... 0.00
C++ Data Structure to represent Single Inheritance +2.51
Real-time programming C performance dilemma +0.54
c++ when to include cpp even if we have .h file +4.72
comments in c macro definition +0.01
Read from memory as read from disk? +4.06
Class with general and specialized attributes -3.34
concept of simple c++ project with 2 classes for input and results... 0.00
C++ member variable semantics +5.25