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Rating Stats for

Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
Page: 1 ... 68 69 70 71 72 ... 106
Title Δ
Is freeglut the standard OpenGL Window manager on Linux? 0.00
Scope(failure) in C++11? 0.00
Best way to pass large binary data to C from Lua +0.77
Accessing class member 0.00
C++11: std::thread pooled? -0.03
C++11 issues when moving from Visual Studio 2010 to 2012 +1.20
Is it possible to 'manually' create image data for OpenGL texture u... +0.90
Delete an existing shader or program (or get its Id to do so) 0.00
Wide characters in lcurses 0.00
Tessellation shader culling unseen vertices? 0.00
Should (vertex shader, mat4) uniform matrices be pre-multiplied on... 0.00
Size of GLSL uniform? +0.29
Uploading texture very slow in OpenGL +1.34
Is it possible to reuse glsl vertex shader output later? 0.00
Can decltype declare an r-value? 0.00
Extract specific portion of HTML file using c++/boost::regex -0.21
Pairwise vertex attributes in OpenGL 0.00
Lua sockets - Asynchronous Events -0.18
Convert multiple quad strips into single quad strip 0.00
Is there a way to replace default Windows OpenGL software renderer? 0.00
OpenGL revert all transformation done by a transformation matrix +0.84
How to write a class or function automatically allocate the texture... 0.00
When rendering using GL_QUADS in OpenGL part of the shape is missing 0.00
Volatile in C++11 0.00
std::unordered map does not store entries in increasing order of ha... 0.00
QGLFramebufferObject floating point texture 0.00
Lua function call with parameter list in a string +0.42
Lua get number type +0.29
Opengl Vertex Array Objects 0.00
Are ifstream/ofstream really used for serialization? +0.29
samplerBuffer in texelFetch() 0.00
texturing using texelFetch() 0.00
Difference between C++03 throw() specifier C++11 noexcept +2.23
Range-based for-loop over regex matches? +1.36
OpenGL multiple threads, variable handling +1.62
Moveable but Non-Copyable Exceptions -0.12
Storing reference to lua function in C +0.31
libGLESv2.dll cannot be found while compiling code that uses OpenGL 0.00
How can I know if my compiler support XXXX C++11 feature? +1.11
Custom string class implementation advice? -2.96
Bitwise operations in OPenGL ES 0.00
Lua operations, that works in mutitheaded environment 0.00
Why is instanced array slower than glDrawElement? +1.20
Lua: give custom userdata a tostring method -0.70
Switching current GL_COLOR_ATTACMENT in FBO 0.00
Getter for boost::variant object +0.82
std::streampos, std::streamoff and std::streamsize to long long int? +1.96
Is glDisableClientState required? -0.59
Safe way to cast a uint16_t to a wchar_t +0.11
Is using GL_NEAREST_MIPMAP_* or GL_LINEAR_MIPMAP_* for GL_TEXTURE_M... +1.22