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Rating Stats for

Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
Page: 1 ... 92 93 94 95 96 ... 106
Title Δ
How can you avoid repeating type information using c++11's type inf... +1.69
Qt OpenGL default scale is really strange 0.00
C++11: Preventing object being assigned to reference 0.00
Reading jpg texture for OpenGL in c +1.90
What does void Classname::operator()(){ .... } do? +1.20
What is this vertex shader doing? +0.36
GLSL - Equivalent Of "layout (location = 1)" In #version... 0.00
Lua: 'pairs' doesn't iterate over [1] 0.00
Class constructor not working? +1.34
What is supposed to happen with the transpose flag for glUniformMat... 0.00
call display() instead of glutPostRedisplay() in reshape? 0.00
Texture Transparency with Unreal (See through walls) 0.00
How to get total memory in bytes used by OpenGL in C++? 0.00
Determine if a byte array contains an ANSI or Unicode string? 0.00
Move Semantics and R-Value References in C++ String Construction 0.00
OpenGl - Vertex Buffer Object Is Not Drawn To Screen 0.00
Print list of ALL environment variables +1.70
The actual result of name resolution in the class template is diffe... +0.88
How to convert IplImage(OpenCV) to ALLEGRO_BITMAP (A5) fast? 0.00
C++ : how do I use type_traits to determine if a class is trivial? -2.32
Boost requires compiled libraries like libboost_date_time for even... +0.13
std::vectors in classes +1.48
C++ class variables as method parameters? +0.93
OpenGL - Fast Textured Quads? -0.10
glVertexAttribPointer needed everytime glBindBuffer is called? 0.00
OpenGL, generating mip levels for a 2D texture array 0.00
For Loop on Lua +0.37
C++ Strong Random Number Generator - necessary? +1.03
String Comparison return value (Is is used in applications that sor... +0.81
Order numbers with Lua +1.05
Additive Skeleton Animation 0.00
Can't use glLoadIdentity as expected after a translation in JOGL 0.00
Does a vector have to store the size twice? +0.58
How to make universal class method? -0.18
OpenGL object creation +0.12
Why can't we have automatically deduced return types? +0.37
C++ auto keyword. Why is it magic? +0.60
How does a program know how much memory to release? -1.30
OpenGL constant color 0.00
C++ member function pointers in class and subclass +0.58
Multiplying a matrix and a vector in GLM (OpenGL) -2.65
Construct object by calling constructor (method) explicitly +1.08
Load a cubemap in a DDS file with DevIL 0.00
how to use VBO for morphing? 0.00
C++: std::vector and input interator 0.00
C++: Is it safe to move a jpeg around in memory using a std::string? -0.27
In C++11, what is the point of a thread which "does not repres... +0.08
Knowing if a value can be called 0.00
Non virtual version of virtual class +0.79
Questions about glDrawRangeElements() 0.00