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Answers and rating deltas for
GLSL: unable to read texture from a FBO and render to another FBO with fragment shader
| Author | Votes | Δ |
|---|---|---|
| fen | 2 | +2.01 |
| Nicol Bolas | 2 | -0.25 |
Last visited: Sep 14, 2014, 5:07:29 AM