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warrenm

Rating
1583.62 (2,712th)
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22,188 (5,952nd)
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Title Δ
Why is this Metal code not producing the correct triangle geometry? 0.00
MTLBuffer with MTLStorageModePrivate mode 0.00
MTKView clear display 0.00
Is there a iOS Metal value for bt601? 0.00
Metal RGB to YUV conversion compute shader 0.00
USDZ files are black in Xcode 0.00
Corresponding Swift Data types for Metal data types? 0.00
Generate Laplacian image by Apple-Metal MPSImageLaplacian 0.00
Just make a Metal frag shader a transparent color? 0.00
Find the Bounding Box of Submesh in iOS 0.00
How to convert `CVOpenGLESTextureCacheRef` to `CVMetalTextureCacheR... 0.00
Availability of older Metal Feature Set Table documents? 0.00
Populating MTLBuffer with 16-bit Floats 0.00
Is necessary to recreate MTLBuffer, MTLTexture or other metal resou... 0.00
Why doesn't Metal render my simple clear window code? +1.43
How to commit the same commands again through Metal? 0.00
How to pass a float array to metal kernel function? 0.00
Modifying a semaphore stored in an instance variable from within an... +2.55
This MVP Metal main.swift shows up blank 0.00
how to get MTLVertexAttributeDescriptorArray size value in Metal 0.00
Having problem with MPSMatrixMultiplication encodeToBuffer 0.00
Normalized Device Coordinate Metal coming from OpenGL 0.00
Mesh in Metal IOS 0.00
Drawing in Metal using Mesh 0.00
How to write a sceneKit shader modifier for a dissolve in effect 0.00
Where do I properly initialize my MTLCommandBuffer? 0.00
Where can we use Point Coordinate system in Metal 0.00
no matching function for call to 'dot' and 'reflect' 0.00
Rewriting an Android OpenGL filter to Metal (for CIFilter) 0.00
No "Metal Compiler" in target's Build Settings 0.00
Generate gradient image texture on iOS 0.00
MTKTextureLoader causing banding in grayscale image 0.00
Rendering to CAMetalLayer from dedicated render thread / loop +2.19
Appropriate Usage of MPSImageGaussianPyramid with Metal 0.00
What is best way to use wavefront material file color parameter Kd... 0.00
Apple changed allowed vector format in Metal 0.00
Implementing toon effect with Metal shader and SceneKit 0.00
How to provide custom data to SCNProgram? 0.00
How to cast a CMRotationMatrix into a float4x4? 0.00
Metal shader in SceneKit to outline an object 0.00
Metal on iOS: when to read visibilityResultBuffer? 0.00
How do you detect where a mouse down event occurred in an MTKView? 0.00
SceneKit texture mapping issue on material +0.39
Memory Leak in a Simple Metal Program 0.00
access swift Struct or class in Metal File 0.00
Can I program Apple Metal graphics without Xcode? 0.00
Rendering 2 separate MtkView with 1 Draw call 0.00
Swift Metal save bgra8Unorm texture to PNG file 0.00
How to render/export frames offline in Metal? 0.00
How to specify Metal Shader Language version? 0.00