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Rating Stats for

Stringer

Rating
1505.85 (125,416th)
Reputation
9,389 (16,408th)
Page: 1 2 3 4
Title Δ
Shader limitations +1.92
Collision detection +0.21
How do I go about implementing sprite masking? +0.46
DirectX 11 Compute Shader - not writing all values +0.23
Code-Golf: What is the shortest program that compiles and crashes? -1.54
Let and Property Assignment in one line +0.46
Calculate fps (frames per second) for iphone app -2.61
Which assemblers currently support the AVX instruction set? -1.92
WPF ShaderEffect with PS 3.0 shaders -3.56
Programming Games and Applications/OS -1.23
F#: Remove the first N characters from a string? -1.71
calling F# functions from C# and getting null reference exceptions 0.00
Type inheritance in F# +0.92
Retrieve MethodInfo of a F# function +4.41
OpenGL 3.2 Programming Guide? -4.17
How to detect if an OpenGL debugger is being used? -4.01
Is there any point in using an index buffer with a texture in OpenG... 0.00
Creating Non-Destructive Software -2.44
Initializing arrays in C++ +1.64
How to retrieve a function name in F#? -3.12
Are there any good F# text editors? 0.00
OpenGL still better than Direct3D for non-games? 0.00