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Rating Stats for

Andon M. Coleman

Rating
1555.69 (6,461st)
Reputation
36,534 (3,092nd)
Page: 1 ... 13 14 15 16 17 ... 20
Title Δ
Using an array in GLSL shaders in WebGL 0.00
No uniform with name in shader +1.91
Allocating more memory than there exists using malloc +0.04
Reconstructed position from depth leads to incorrect lighting 0.00
GLSL simple colour function causes error 0.00
Cannot get ARB debug output from LWJGL -0.53
Bitmap Writing Coming Out Diagonally 0.00
Intel <math.h> vs C <math.h>? +2.48
Android: implementing the linear magnifier in opengl es2.0 0.00
Angle of View as one float 0.00
Displaying image in openGL with SOIL 0.00
Getting eye space point from a depth texture 0.00
OpenGL ES Shaders and 64-bit iPhone 5S 0.00
NormalMatrix for OpenGL vertex shader? +2.43
Passing Normals Within a Struct +0.47
Artefacts in texturing in PyOpenGL 0.00
Why is GL_FRONT and GL_BACK deprecated in opengl 3.2 onwards 0.00
Why is this glsl shader causing an "Invalid Operation" wh... 0.00
Performance implications setting readonly/writeonly on image units... -0.53
When is the memory allocated by glBufferData freed? +0.43
What is the difference between Mipmap arrays and Level of Detail? 0.00
GPU DirectX VS OpenGL support -1.59
GLSL shader program does not run on Intel HD4000 +0.47
opengl quad not rendering 0.00
What are the implications of a constant vertex attribute vs. a unif... 0.00
OpenGL Vertex Buffer incorrect render 0.00
what's the max size glRenderbufferStorageMultisampleAPPLE support? 0.00
opengl, Black lines in-between tiles 0.00
Difference between glcolor3b and glcolor3ub +0.47
How to use glClearBuffer* in Cocoa OpenGLView to clear color buffer 0.00
Opengl shadow acne when using shadow2D 0.00
glSecondaryColorPointerEXT replacement using Qt5 OpenGL 3.3 0.00
Android OpenGL 2.0 Sprite Optimization 0.00
Set colum in Glsl matrix 0.00
Using a single texture image unit with multiple sampler uniforms 0.00
How is explicit multisampling different from regular multisampling... 0.00
glTexStorage2D returns out of memory 0.00
What is the best way to find min/max value in OpenGL ES Texture 0.00
GL Maximum Textures Size Policy 0.00
WebGL: difference between vertex shader transform and app/software... 0.00
OpenGL circle not working +0.50
Change an OpenGL context's size -0.92
Drawing lines as per screen coords in OpenGL 0.00
Sharing between QOpenGLContext and QGLWidget 0.00
Texture coordinates near 1 behave oddly 0.00
What 'mark' does a language leaves on a library that we need langua... -0.06
Setting up a dev environment for OpenGL 4.2 on Linux (trouble sourc... 0.00
OpenGL contants with equal value -1.34
Optimial settings for FBO depth texture attachment 0.00
Retaining and combining rendered pixels 0.00