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Rating Stats for

Andon M. Coleman

Rating
1555.69 (6,461st)
Reputation
36,534 (3,092nd)
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Title Δ
opengl glrotatef won't rotate properly 0.00
Swapping buffers with core profile uses invalid operations +2.13
OpenGL rendering with shaders working in Windows but not in Linux +1.07
Can't give Matrix to Shader as uniform +0.42
Trouble Texturing VBO 0.00
OpenGL GLSL 3.30 in Ubuntu 14.10 mesa 10.1.3 0.00
COLOR_ATTACHMENTn as a sampler input to fragment shader? 0.00
OpenGL buffers,glFlush and glutSwapBuffers() 0.00
How Can I Include glew32.dll Without Having To Put It In system Root +0.17
OpenGL Shadow Glitch 0.00
GLSL sampler2D in struct 0.00
POLYGON_SMOOTH in OpenGL doing wierd things 0.00
why the gl_ClipDistance[] doesn't work? -2.01
Deallocating OpenGL context created by QGLWidget 0.00
opengl 3.3 core profile render fails 0.00
Is drawElements better than or just equal to drawArrays, when drawi... -0.15
LWJGL / don't render a wall if the camera looks at the player t... 0.00
Writing bitmapped data to create fonts in opengl -0.06
Using a tangent-space normal map with world-space normals 0.00
What is the correct mime type for esoteric languages 0.00
Do Libraries like GLUT & GLFW have the same functionality as SDL? 0.00
GLSL boolean evaluation wackiness 0.00
OpenGL finding `in vec3 vert` but not `in float val` in vertex shader 0.00
glDrawElements draw polygon -2.07
Drawing unfilled rectangle shape in openGL -0.48
Mul function in HLSL: Which one should be the first parameter? the... -0.33
why did the width/height of viewport change from int to float in gl... -2.09
What is Win32 message marshalling? -1.78
Segfault on glProgramUniform1i -0.09
Transparency issues with LWJGL 0.00
What is the standard place to keep the Model Matrix? +2.08
WebGL/OpenGL: comparing the performance -0.12
#include <windows.h> causes a lot of syntax errors +0.37
LNK2019 glewInit 0.00
glDeleteShader - is the order irrelevant? +0.88
glReleaseShaderCompiler() use cases 0.00
What are reasons for a OpenGL program to become invalid? 0.00
What are the limits of texture array size? 0.00
Geometry representation of OpenGL-based UI 0.00
nvolgv32.dll - glDrawElements trouble 0.00
Transform feedback without a framebuffer? 0.00
OpenGL uniform samplerBuffer: what does it point to? 0.00
OpenGL Geometry Shader Compilation Error OSX-Mavericks 0.00
Geometry shader, MaxVertexCount cannot be known 0.00
GL_Triangles with Tessellation Shaders 0.00
Cannot render to texture with multisampling 0.00
Using depth buffer for layering 2D sprites 0.00
Extended Rotating Cube Example with Texturing 0.00
Reproduce Cinder glitch in WebGL 0.00
Why are atomic counters and images referred as uniforms when they a... 0.00