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MuertoExcobito

Rating
1514.92 (45,548th)
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7,086 (22,648th)
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Title Δ
OpenGL Uniform Functions - Why so many? +0.21
Changed .h file in C++ does not need to be compiled again? +0.30
I wonder why asset_manager(android ndk) have no interface to traver... 0.00
How do i handle this error - HEAP CORRUPTION DETECTED: after Normal... 0.00
How to define a simple function in GLSL for iOS? 0.00
A volatile class member in C++ 0.00
Why does applying bitwise NOT to a char yield an int? +2.52
Can I change binding points in a compiled D3D shader? +2.01
Drawing successive triangles in a strip with a monotonically increa... 0.00
How to troubleshoot vulkan blank screen? 0.00
The Projection Matrix Does More than Scaling, Right? 0.00
Vulkan on X11: vkGetPhysicalDeviceSurfaceCapabilitiesKHR error 0.00
GL ERROR: 1282 - Invalid operation -0.52
How to load 4 integer values efficiently in neon register on msvc c... 0.00
Getting segfault on GLuint program = glCreateProgram(); in android... 0.00
getGlEsVersion() is returning 3.0 on my nexus 5 with android versio... 0.00
How to load output of openGL glReadpixels() into bitmap memory 0.00
How to prevent opengl context loss when a new activity is loaded 0.00
Visual Studio 2013 Professional error MSB8020 0.00
Unable to create image from compressed texture data (S3TC) 0.00
Visual Studio 2015 for Visual Studio 6 Code Compatibility +1.14
Manipulating with images pixel through binary 0.00
Which version of OpenGL is supported by WebGL? +1.33
Loading non-power-of-two textures in Vulkan 0.00
Why use Vertex Buffer Objects for dynamic objects? +0.45
Improving the binary search algorithm by modifying it so that it wo... -0.98
cannot open file 'd3d9.h' - Windows 10/DirectX 9/VS 2015 0.00
clock function in C++ with threads 0.00
how to use gdb to debug a GUI program 0.00
How to draw primitives in Vulkan? 0.00
How difficult is it to port a C++ game to Google Play using Android... +0.48
Visual Studio: Disable Automatic Initialization -0.27
Draw vertices with thread in opengl 0.00
OpenGL visualisation of stars in celestial sphere 0.00
OpenGL ES: How to draw a smooth shadow without shaders 0.00
Why does my #version 330 shader run on older opengl? 0.00
Maintaining VC++ projects across several Visual Studio Versions? 0.00
OpenGL + Optimizing drawing particle objects for cloth simulation 0.00
Hardware Accelerated Image Scaling in windows using C++ 0.00
BRDFs in real time graphics 0.00
Android NDK SDL2 OpenGL ES 2 shadow mapping (directional)- is it po... 0.00
Dynamic amount of work in GLSL fragment shader 0.00
How to auto-register test cases in a test system? 0.00
glsl float cast to int 0.00
How to create ios blur effect with gles 0.00
Play swf game using c++ -0.03
Open GL ES png texture rendering as black 0.00
scaleform 4.4.30 questions about opengl 0.00
Convert (manually) from uint32_t to 4 chars -0.02
DirectX 11 E_INVALIDARG during device creation -0.27