StackRating

An Elo-based rating system for Stack Overflow
Home   |   About   |   Stats and Analysis   |   Get a Badge
Rating Stats for

Chuck Walbourn

Rating
1533.71 (15,528th)
Reputation
20,832 (6,478th)
Page: 1 2 3 ... 20
Title Δ
Is fullscreen really better than windowed mode in a Direct3D 12 app... 0.00
Release memory aquired by CreateTexture2D()? 0.00
Why is my static_cast of a pointer failing? -1.74
What is project reference in Visual Studio 0.00
There's no Direct3D in my regedit. What should i do? 0.00
DirectX CMake includes break Windows.h 0.00
Getting 0xC000041D crash in simple directX12 application 0.00
How to anti-alias in DirectX11 with Flip mode? 0.00
WM_PAINT and DX12 0.00
Why does DirectXToolkit ruin my depth testing 0.00
HRESULT 0x8876086c D3DERR_INVALIDCALL with DirectX9 pretty much fol... 0.00
How do I create a std::filesystem::exists() compatible path from a... 0.00
How to reset a IXAudio2SourceVoice's 'SamplesPlayed' co... 0.00
DirectSound API explanation 0.00
Stream sine wave to XAudio2 0.00
windows - how to link against API sets (*ms-win*) instead kernel32.... 0.00
Direct X Input Assembler - Vertex Shader linkage error -0.56
How to map a texture to the default cube utilising the Direct X11 X... 0.00
Visual C++ built .exe requires vcruntime140_1.dll to execute, can t... 0.00
Reading depth buffer values back to CPU in directx12 0.00
Successfully initialize XAudio2 in a Visual Studio Community 2019 S... 0.00
Allocating memory for a texture 0.00
Is there a way to include both WICTextureLoader and DDSTextureLoade... -0.56
Operator Overloading: subtraction with binary '-' no global... 0.00
What is the optimal way to fetch graphics card name and info in a W... 0.00
How do I solve the Visual studio 2019 'invalid profile ms_6_5&#... 0.00
d3dx12.h gives a bunch of errors 0.00
Does the backbuffer that a RenderTargetView points to automagically... 0.00
Why does XMMatrixLookAtLH result in a debug error? 0.00
how to include both wincodec.h and d3dx10.h (or d3dx11) files in my... 0.00
Having trouble converting a d3d9 pixelshader to d3d11 0.00
How does 'CommandList::DrawInstanced' select one of the ver... +0.45
why compiling vs2019 Simple C++ console app source requires windows... 0.00
COM Objects in Direct3D 0.00
Needs to compile the missing `detour 3.0` lib in Visual Studio 0.00
How can i resolve DXGI_FORMAT compatibility issues? 0.00
Is there a way to use DirectX 11 in Windows 7? 0.00
C++ DirectX 9 unresolved external symbol +0.44
Error when adding NORMAL to the inputLayout 0.00
Converting a 32bit directx9 app to be large address aware +0.45
How to get resource allocation size in D3D11 0.00
Error A2006 with MASM from Windows 10 - Visual Studio 0.00
Adding directx to include and library directories throws over 300 e... 0.00
How to reduce link time in MSVC? 0.00
Why are my project settings conflicting in Release mode? 0.00
What are 'typeless' DXGI texture formats in DirectX? 0.00
LNK1104 with NuGet Packages : DirectXTKAudioWin8.lib 0.00
what does ID3D11DeviceChild::SetPrivateDataInterface usage? 0.00
How to use Visual Studio 2019 to target Windows 7? 0.00
Why does CreateWICTextureFromFile require ShowWindow? 0.00