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Rating Stats for

Chuck Walbourn

Rating
1533.71 (15,528th)
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20,832 (6,478th)
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Title Δ
No Interface : ID3D12Device2 0.00
When should one explicitly attribute noexcept? +2.11
unresolved external symbol _IID_IDXGIAdapter4 +0.44
Direct3D9 "Clear" Function Not Clearing 0.00
Any recommendation in using smart pointers for COM-lite objects in... 0.00
Custom operator for a predefined struct error 0.00
how can i get the pixel shader asm code "Ld"?I'm writ... 0.00
Can we build in Visual Studio 2017 C++ and still be MISRA C++ compl... -1.81
SpriteBatch and SpriteFont (DirectXTK) throw an error (expected unq... 0.00
Is there a way to use DirectXTex without Visual Studio? +0.45
How to find DirectX loctation for d3dx9.h error 0.00
Determining which swap chain formats are supported 0.00
How to fix this linker error in Developer Command Prompt for VS2019 0.00
XAudio2 voice pooling 0.00
DirectSound8 has different behavior on windows 7 vs windows 10 wrt... 0.00
More efficient way to collect all DLL in a project 0.00
DirectX: Get InfoQueue before Device -0.67
Incorrect render of a cube mesh in DirectX 11 0.00
Why am I getting this error in HLSL error X8000 0.00
How to implement Geometry Shader in DirectX for a 3D object like Cy... 0.00
How to Print Vertex Structure in a Loop 0.00
Is there a Intel SIMD comparison function that returns 0 or 1 inste... 0.00
How to make non limits lighting system 0.00
what is the compatibility between MSVC and stdlib(ms implementation) 0.00
Query the Vertex Structure from returned Vertex Buffers 0.00
IWICDdsDecoder fails to load Cube maps 0.00
Directx 11 - CompileFromFile() is not compiling 0.00
Byte Array Initialization Causes DirectX to Crash 0.00
No suitable constructor exists to convert from "float" to... +0.01
(DX12) Read-back buffer for 2D-Texture UAV 0.00
How to run a DirectX Game through Command Prompt 0.00
How can I work with c++ language in visual studio 2015? -0.06
SamplerState issue in the pixel shader -2.12
Directx12 and keystrokes 0.00
How to resolve compiler error in directx and c++ 0.00
Install v142 to build using the v142 build tools 0.00
D3DXCreateTextureFromFile does not create texture 0.00
DirectX 11 enum D3D11_USAGE and D3D_PRIMITIVE_TOPOLOGY warning 0.00
CreateWICTextureFromFile returns E_NOINTERFACE 0.00
How to handle Direct3D 9Ex D3DERR_DEVICEHUNG error? 0.00
Error Messages using the c++/WinRT Direct3D UWP Game DR template, D... 0.00
DirectX and Xbox compatibility 0.00
Compute Shaders: Why return float4? -0.06
DirectX Visual Studio templates don't Work 0.00
Which VC Runtime is required for specific scenario? 0.00
What provids C/C++ runtime libraries? 0.00
Understand how this Transformation Matrix works 0.00
Exception: device is nullptr. read access violation in D3D11 0.00
Lockedrect in D3D11 0.00
W-Buffer(ing) in Direct3D 12 0.00