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Chuck Walbourn

Rating
1533.71 (15,528th)
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20,832 (6,478th)
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Title Δ
How to repaint a child window only once every frame using WinAPI? 0.00
How do I know that a COM Object is compatible with different COM UU... 0.00
How to compile code for Windows XP in Visual Studio 2017 -1.40
How are vertex shader and pixel shader related? 0.00
why is there no output to my program in direct x 11? 0.00
How to get DXGI_ERROR description? 0.00
How to connect swap chain and compositor 0.00
direct3d9 how to filter texture for pixel art 0.00
How to get number of channels from audio playback devices? 0.00
Why would D3D11CreateDeviceAndSwapChain fail when back buffer pixel... +0.44
CreateInputLayout returns E_INVALIDARG -0.05
Does Direct3D Feature Level guarantee non-power-of-2 support for vo... 0.00
How to convert C++ library for use in UWP? 0.00
D3D11: Reference Rasterizer vs WARP 0.00
Direct3D Shader Internal Compiler Error X8000: Invalid Bytecode 0.00
c++ directx 9 textute filtering error using IDirect3DDevice9::SetSa... 0.00
Is it necessary to migrate from DirectX 9 to DirectX 11? 0.00
is effect file(collection of pipeline stage) useful in directX? 0.00
Does windows OS brings some VC++ runtime by default? 0.00
How to downgrade to an earlier version of Visual Studio Professiona... 0.00
Some of my D3D11 objects null themselves as ComPtrs when calling ce... 0.00
The application was unable to start correctly (0xc00007b). Click OK... 0.00
Device took an unreasonable amount of time to execute its commands -0.04
Undefined identifiers - which header files are missing? - DX12 0.00
How to pass float3x3 to HLSL Shader in DirectX? 0.00
DirectCompute CreateBuffer fails with error 0x80070057 (E_INVALIDARG) 0.00
How to get Visual c++ to open d3dx.h 0.00
Errors running a DX9 program 0.00
Getting shader bytecode from ID3D11VertexShader or anything 0.00
How to translate using a transformation matrix? 0.00
"This version of XAudio2 is available only in Windows 8"... 0.00
What's the etymology behind type name ID3D10Blob for direct x s... 0.00
Xbox 360 Wireless Controller is not working via C++/WinRT and Windo... 0.00
Can't go fullscreen under DirectX12 +0.45
How do you create a classic win32 application window with WinRT? +0.47
Opposite of XMMatrixDecompose() in DirectX math? 0.00
Direct3D virtual GPU address 0.00
Use D3D9 Fonts by linking to Windows 10 SDK 0.00
C++ WinRT - does XAudio2 support Xbox One platform? 0.00
DirectX 11 GetDisplayModeList() fails in Remote Desktop Connection -0.05
DirectX: can't render a model from CMO 0.00
DirectX project template not visible in Visual Studio 2017 0.00
why XMMatrixInverse() has pDeterminant parameter? 0.00
What is ID3D12GraphicsCommandList::DiscardResource? 0.00
How do I get the currently used code page in UWP? 0.00
How to get absolute mouse position with WM_INPUT set up? 0.00
How to fix this multisampling error when creating a swapchain? 0.00
DirectX SDK June 2010 : XAudio2 crashes on every app exit -0.55
DirectX::XMMATRIX Multiplication incorrect after function pass (C++) 0.00
error when creating 2d texture with dynamic format -0.12