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Rating Stats for

Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
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Title Δ
sqlite scientific notation during select 0.00
stl container with std::unique_ptr's vs boost::ptr_container -0.50
With explicitly deleted member functions in C++11, is it still wort... +1.47
Perspective Projection with OpenGL +0.41
sRGB FBO render to texture 0.00
Using std::function for an API (across module boundaries) 0.00
SWIG:Lua - Passing a c++ instance as a lua function parameter 0.00
OpenGL ES black as alpha (transperancy) 0.00
luabind and static fields 0.00
OpenGL DirectX XNA Vertex uniqueness When use or not Indices? +0.29
Equivalent of "using namespace X" for strongly-typed enums? +2.23
OpenGL orientation. (Identity rotation looking in negative z) +1.49
Bug in boost::filesystem, is this possible? -3.14
Best way to detect NaN's in OpenGL shaders 0.00
What is the internal structure of an object of the (EDIT: MFC) CSt... -0.44
Larger GLSL fragment output without mutliple buffer attachments 0.00
Is there a C++ library similar/equivalent to Functional Java? -0.92
Creating a transparent backdrop using SharpGL and WPF 0.00
Using an offset with VBOs in OpenGL 0.00
LWJGL Rotation: Won't rotate 0.00
Use of deallocator & allocator in shared_ptr +0.30
Why is there no vector(size_type n, const Allocator& alloc) in... +1.90
What is the size of GLSL boolean 0.00
How to create an array with size more than C++ limits -0.01
Will C++ use a move constructor from a copy assignment operator? +1.43
OpenTK stencil buffer 0.00
C++11 GCC 4.6.2 std::move 0.00
Can RapidXML API grow the buffer? 0.00
Can you tell if a vertex attribute is enabled from within a vertex... +1.33
Putting Numlua on LUA_PATH 0.00
Do OpenGL GLSL samplers always return floats from 0.0 to 1.0? 0.00
What XML parser should I use in C++? +0.29
Why is the Normalized Device Coordinate system left-handed? +1.52
Loading XML attribute with multiple values to different table cells 0.00
OpenGL rendering and rasterization of slivers 0.00
OpenGL Lighting and Positioning 0.00
Does love.keyreleased(key) function the same as love.keyboard.isDown? 0.00
GLSL Fails to compile 0.00
hot swap code in lua 0.00
Using a combination of FreeGlut with SDL 0.00
Volume Rendering: How can I turn a .raw file into an opengl-friendl... +1.53
"invalid enumerant" when creating 16-bit texture 0.00
Interpret Texture data as Vertex data in Vertex Shader +0.69
How to write user defined compare for std::sort() +0.80
Why does boost::ptr_list uses underlying void *? +1.46
Access to class fields from lambda function written in class method +0.83
WebGL render to texture - how do I write data to the alpha channel? 0.00
GLSL How to retrieve vertex position after a shader process it? 0.00
glUnmapBuffer while keeping glMapBuffer memory valid as read-only 0.00
Transfering large voxel data to a GLSL shader 0.00