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Rating Stats for

Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
Page: 1 ... 84 85 86 87 88 ... 106
Title Δ
Lua DSL or clever closures? -2.33
what I'm including wrong ? undefined reference to al_init_image_add... +0.30
Paint the contents of an OpenGL front buffer into a custom destinat... 0.00
Copy texture to screen buffer without drawing quad (opengl) 0.00
Why make global Lua functions local? +0.68
OpenGL/GLEW: Unresolved external _glewInit -0.20
Portability issue in file IO +0.28
Is there any func or alg in opengl about 2byte unsigned short image... +1.53
How To Get uvec4 Output from a GLSL Program 0.00
OpenGL Drawing "axis" 0.00
Reusing a moved container? +1.53
Delete all of my Lua userdata in C++ +1.19
GPU Timings with OpenGL on MacOSX -0.73
What could go wrong if copy-list-initialization allowed explicit co... -0.55
What's C++ GUI Library support 32-bit character Unicode for Windows +0.29
Detecting good GPU on Android -0.48
object of shared pointer being deleted while instances of shared_pt... 0.00
in a wavefront object file (.obj) how am i supposed to render faces... +0.26
Rendering BSP with VBO or shader? OpenGL +1.56
Can I pack both floats and ints into the same array buffer? 0.00
Android OpenGL: Possibly Running Out Of Memory? 0.00
How can unordered_map be efficiently implemented with tree data str... 0.00
Anyone can explain the syntax for the boost tuple library? -1.19
Return type deduction +1.74
Break a lua script in c++ from another thread? +0.30
lua - Can I "clean up" a weak table without having to inv... 0.00
Arrays in GLSL on Android 0.00
Implementing post / pre increment / decrement when translating to Lua -0.53
How does RAII work when a constructor throws an exception? +1.86
Anisoptropic filtering and multisampling -0.70
How to obtain the list of pixels/fragments generated by the fragmen... -0.24
Proper way to delete GLSL shader? -0.67
Per-line texture processing accelerated with OpenGL/OpenCL +1.47
C++0x: when a temporary object equals another temporary object +0.30
Generating Very Large Images at Runtime with OpenGL and libgdx 0.00
Boost.Any get original type +1.37
Can Lua support case-insensitive method calls? 0.00
How to track memory leaks/abandoned with Lua? 0.00
How can I rewrite this javascript code to C++11? +2.02
What do I have to garbage collect in a C++ destructor +0.08
Does 'delete pointer' simply mean '*pointer = 0'? -0.47
C++ Modules and the C++ ABI +2.01
OpenGL point sprites rotation in fragment shader +0.30
Efficient loading of pictures using OpenGL 0.00
How to check if a script is included via dofile() or run directly i... -0.54
Offscreen Framebuffers in OpenGL +1.99
Is what constitutes a failed initialization of block-scope static o... +1.58
Using sRGB colour in QGLFramebufferObject with multisampling 0.00
change float in vertex shader (GLSL) -2.72
Lambda Function does not compile in Visual Studio 2010 +1.67