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Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
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Title Δ
How does one edit a specific line of text in a file through lua? 0.00
How do I cancel/not call the constructor in a global variable -0.33
Why is destructor always declared virtual -0.81
Why does C++ need the scope resolution operator? +0.72
usage of OES_get_program_binary in GLSL 0.00
Will folders and namespaces affect performance in C++ and cross-pla... +0.29
ostringstream issues 0.00
Design pattern to avoid downcasting in message passing +0.90
C++11 regex details -0.66
How to render Framebuffer Objects on multi-sampled textures? 0.00
reading from buffer/s - OpenGL 0.00
OpenGL rotating a 2D texture 0.00
System vs ShellExecute - Differences? 0.00
Using a LONG DOUBLE, "9223372036854775807 - 1" still drop... -2.11
converting byte array to double in lua +0.31
language good enough to develop WebGL appication? 0.00
How to map texture coordinates perfectly to a tile by using a tilem... +1.46
Is make_shared really more efficient than new? +1.67
How to recognise if the .exe file needs input parameters -0.86
Which version of C++ am I using? 0.00
avoiding RTTI in OO design -0.37
Local function defined with same signature in two cpp files. Why sh... +0.67
When using GLEW, why does my system support OpenGL 3.2 when my GPU... 0.00
How do i write a pointer-to-member-function with std::function? +0.69
Do 4byte aligned pointers use any padding? -0.63
Can you specify what ISN'T a delimiter in std::getline? +1.37
OpenGL texture coordinates and the precision of small floats 0.00
GLSL "in" structs 0.00
OpenGL: Why the alpha channel is set to 255 while copying the textu... -0.32
Problems outputting gl_PrimitiveID to custom frame buffer object (F... 0.00
if map.insert fails how check its failure without using bad_alloc +0.29
Difference between <string> and <string.h>? -0.86
Cannot get pass through geometry shader working 0.00
Qt4 and GLew seem to be incompatible with each other 0.00
Difference between glBitmap and glTexImage2D -0.63
Are move constructors required to be noexcept? 0.00
How can I implement the distance from a point to a line segment in... 0.00
Bundling additional Lua libraries for embedded and statically linke... 0.00
shared_ptr vs CComPtr 0.00
From Glut and Glew to Qt opengl? -2.48
What makes a system little-endian or big-endian? +1.28
How can I handle filenames with Arabic text in Windows? -2.47
Combining two texture in fragment shader -0.44
Does std::thread call pthread_create 0.00
GLSL: unable to read texture from a FBO and render to another FBO w... -0.25
how to calculate width of an Opengl object in android 0.00
What does glTexStorage do? 0.00
How does the fragment shader know what variable to use for the colo... 0.00
Does OpenGL clamp the output of every texture stage? 0.00
Serialize lua_State to sent over network -0.04