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Rating Stats for

Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
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Title Δ
How do I force compiler to generate error or warning when I forget... +0.85
Why might I see this OpenGL spherical mapping artifact in GLSL? 0.00
Performance of different CG/GLSL/HLSL functions 0.00
Why does C++ allow but ignore the application of const to function... +0.19
command line option for gcc to specify any software exception may l... -1.30
Accessing Class / Union Data in "Column-Major" Format C++ 0.00
What is the benefit to compile Lua as C++ other than avoid 'extern... +0.34
Getting OpenGL API functions +0.89
Lua metatable class destructor -0.55
ASSIMP not loading Textures - OpenGL in Qt 0.00
How to read a 3D texture from GPU memory with Pixel Buffer Objects 0.00
GLSL normal mapping shader issues 0.00
Renderbuffer or texture object after fragment shader? 0.00
Are there ways to overcome graphic APIs CPU bound bottlenecks on PC? +1.05
SFML OpenGL Drawing Text 0.00
Share Global variables 0.00
lua_newthread is stopping 0.00
MipMap texturing in OpenGL 0.00
What is the purpose of a function try block? +2.25
OpenGL window isn't opening +0.85
Boost mpl for each and free functions +0.34
glDeleteTextures does not seem to free up texture memory on Windows... +0.36
C++11 Smart Pointer Policies 0.00
Building thrift application on Windows 7 0.00
Integer index-able RAII container for non-copyable type -0.74
How can I get and change the framerate of OGRE application? 0.00
Should I use integer ID or pointers for my opaque objects? -0.02
Most significant bits of int in GLSL 0.00
Lua iterator to array +0.34
glColor not actually changing OpenGL's color +0.37
About deque<T>'s extra indirection -0.15
How would I use GLSL to generate a texture with all of the eye-spac... +0.33
How can I generate C wrappers over C++ API using SWIG? -0.70
What is the result of NULL + int? +1.05
Are move constructors produced automatically? -1.42
What is private inheritance, and what issues(s) does it address? -0.01
colours in Vertex Buffer Objects - DirectX vs OpenGL +0.35
Error when using premake with the function "UseLibs" with... 0.00
Efficiently sending values to GLSL shader +0.00
Creating static library and linking to it with premake 0.00
Single Channel 10 bit images 0.00
OpenGL SDK How To Create New Projects With Premake 0.00
Macro/inline-function workaround for missing uniform initializers i... 0.00
Creating a lua table in c++ function 0.00
Using Qt for only making a window to quickly render opengl inside of 0.00
Use of Unnamed namespace over static +2.61
How to capture a unique_ptr into a lambda expression? 0.00
Objective C "autorelease" in C++ -- standard way to contr... +0.80
boost non-blocking read write routines for multithread program -0.63
Boost..... what is all the fuss about? +1.05