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Rating Stats for

Christian Rau

Rating
1543.03 (10,417th)
Reputation
39,526 (2,834th)
Page: 1 2 3 4 ... 16
Title Δ
How to convert a string into cl_uchar *? +0.44
Manual control of iterator when erasing (and deleting) is necessary +1.43
What is the orientation of OpenGL texture data? 0.00
Why does barrier synchronize shared memory when memoryBarrier doesn... 0.00
maxreg = 51 --> uses 48 registers. If maxreg = 0 --> uses 47... 0.00
glPushMatrix() and glutSolidSphere() do not work together. Why? -1.74
Default parameter values via semantics in GLSL 0.00
Point Sprites for particle system 0.00
OpenGL ES 2 2D layered drawing 0.00
Clearing color of GL_TEXTURE_2D_ARRAY with PBO -0.56
OpenGL GL_R8 generates a 0x501, GL_RGB8 does not +1.90
GLSL : Vertices are missing 0.00
Drawing round points using modern OpenGL +0.48
Releasing Opencl Memory, Kernels, Devices etc +0.43
OpenGL Incorrect glRasterPos position -0.04
Saving part of screen to file (SOIL and glReadPixels) 0.00
No display from glDrawElements +0.48
When should glVertexAttribPointer be called? +1.15
Draw multiple views of scene on single screen 0.00
Using OpenGL to write to an image file 0.00
Mipmaps and Nearest filtering result in darker image 0.00
C++11: extending std::is_pointer to std::shared_ptr +0.48
How to write pass-through vertex and fragment shaders for a framebu... 0.00
First occurrence search in CUDA +0.44
Using glArrayElement does not produce visible output 0.00
.obj model loader working unexpectedly in opengl 0.00
GLSL -- texture1D is deprecated, what to use instead? 0.00
How to efficiently compare Sets in c++? -1.36
Cross-fade between two textures on a sphere 0.00
GLSL, multiple uniform blocks 0.00
OpenGL/OpenGL ES update texture 0.00
Mixing pragma omp parallel for with SSE code: How to reset FPU? 0.00
Render to multisample buffer and resolved frame buffer independently 0.00
glReadPixels returns zeroes with multi-sampling 0.00
Order independent transparency with MSAA -0.05
How do you access the cl namespace from NVIDEA header files? 0.00
OpenCV image loading for OpenGL Texture +0.44
glDrawPixels Access violation reading location +0.45
OutOfMemoryError issue in Vertex buffer Object (VBO) 0.00
Is there a better way of debugging OpenGL than calling glGetError a... -0.04
The difference between max and fmax (Cross platform compiling) 0.00
What is the interval when rasterizing primitives 0.00
What does a comma separated list of values, enclosed in paranthesis... +1.04
OpenGL - Pass on the output of multiple programs to a new texture +0.45
Global device variable OpenCL +0.42
OpenCL application with 3 different kernels 0.00
Potential problems using OpenGL buffer object with multiple targets? 0.00
Manipulating Bit-wise Operations +1.31
Can I cudaMemcpy from device straight into host STL vector? 0.00
OpenGL Use shader as filter +0.47