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Rating Stats for

Christian Rau

Rating
1543.03 (10,417th)
Reputation
39,526 (2,834th)
Page: 1 2 3 4 5 ... 16
Title Δ
Understanding buffers in OpenGLES iOS 0.00
Windows mouse coordinates VS OpenGL mouse coordinates 0.00
OpenGL 4.0 quickly redraw entire rendering in GL_LINE (make everyth... 0.00
glGenFramebuffers, glBindFramebuffer etc undeclared +0.46
с++11 std::begin doesn't work with int[] passed into template funct... -0.91
Parsing a non-uniform string into integers -0.28
View frustum corners not what was expected 0.00
OpenGL ES 2.0 and Shaders +0.46
How to copy texture1 to texture2 efficiently? 0.00
How to compute in-place set difference of two multisets? +1.65
Optimization using VBO in OpenGL ES 2.0 -0.04
glsl pass through geometry shader issue 0.00
Split object open in shape of another object in OpenGL ES 2.0 0.00
Possible to set an initial value for a shader uniform? (Android, Op... 0.00
std::vector faster than std::unordered_set? -0.53
What is the difference between OpenCL and OpenGL's compute shader? 0.00
Using ByteBuffer as a Texture in OpenGL 0.00
Identifier not found convertToHSL -0.19
Cuda + OpenGL : How to display elements of an array 0.00
Does using glBindAttribLocation improve performance? 0.00
Is it safe to cast a lambda function to a function pointer? -0.40
Different behaviour of fmod (and others) under c++11, in Visual Stu... +2.38
Batching OpenGL sprites 0.00
Strategies for packing data into OpenGL 3D array +0.45
dot product of vector < vector < int > > over the first... 0.00
openGL transformation and gluLookAt() -2.16
Texture on quad rendered using vertex buffer objects only half tran... 0.00
OpenGL ES xor mode for drawing 0.00
Precise control over texture bits in GLSL 0.00
Can int and long be the same type? -0.72
OpenGL Render to texture 0.00
c++ priority_queue push/emplace without temporary object creation 0.00
Erasing elements in a vector -1.14
glUniform4fv is giving GL_INVALID_OPERATION 0.00
How to make a function to be a slot temporally in Qt? -0.66
Disable mipmapping in OpenGL ES 2.0 0.00
glScissor() call inside another glScissor() +1.41
static methods returning strings +0.52
glVertexAttributePointer scope? -0.06
std::isfinite on MSVC +1.75
using std::find with a predicate 0.00
Should you overload swap in the std namespace? -0.56
when are default argument object destroyed? -0.23
Incorrect overload resolution for 2-argument functions +0.48
How can I qsort a two dimension array by a specific cell? +2.56
OpenGL buffers and Qt OpenGL module 0.00
How do I make a call to what() on std::exception_ptr -0.15
Calling glDrawElements after glInterleavedArrays isn't working 0.00
Creating objects in a loop +0.46
Multiple Vertex Buffers OpenGL ES on iOS 0.00