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Rating Stats for

Christian Rau

Rating
1543.03 (10,417th)
Reputation
39,526 (2,834th)
Page: 1 2 3 4 5 6 7 ... 16
Title Δ
Convert OpenGL texture to OpenCV Mat 0.00
Do (Unused) GLSL uniforms/in/out Contribute to Register Pressure? -1.32
Proper use of std::enable_if or how to replace it -0.81
calculate determinant of matrix 0.00
Efficiency of C-String vs C++Strings -0.63
how to deal with method name duplication in legacy code 0.00
How to load a pixel struct into an SSE register? +0.48
GLSL Fragment Position -1.90
Why don't C and C++ have built in ways to check for integer overflo... +0.29
OpenGL ES: render once at normal resolution then half the resolution 0.00
How to compute the integer absolute value +0.49
Explicit Call to a Constructor +0.08
In C++, is it bad to pass a const bool by reference? -1.43
draw stipple line using vertex buffer in directx11 0.00
How do you add light with multiple passes in OpenGL? +0.45
Add two string in c++ +1.71
OpenGL fade out/in not working 0.00
GLSL - are texture lookups optimized? 0.00
How does the unary minus operator work on booleans in C++? -0.60
View the inside of a cylinder -0.54
Can't initialise shader VALIDATE_STATUS +0.48
Smooth textured line with OpenGL ES 2.0 shaders 0.00
glDrawArrays not drawing correctly +0.49
Vector resize/assign not adding default value -0.59
GLSL uniform always zero for Qt arrays 0.00
Multithreading with _beginthread in C++/CLI -0.02
OpenGL ES 1.1: Fail to convert to VBO 0.00
Convert a vector<char> to a string with a conversion -0.73
Removing duplicates from an array using std::map +1.62
Texturing a sphere in a Cg shader 0.00
Simulation of templates in C +1.26
Fast way to convert a binary number to a decimal number +0.36
OpenGL ES - android - Square with two triangles - linear gradient? 0.00
Issue with "GL11.glMatrixMode()" 0.00
Defining a string from another string, an int and a string literal -1.81
Rotation vectors vs quaternions +2.17
OpenGL 2.1 Draw object with different buffers index 0.00
Temporary objects - when are they created, how do you recognise the... -1.07
Quad Strip Texturing Distortion +0.48
Decompose projection matrix44 to left, right, bottom, top, near and... 0.00
Earth Day/Night side shaders in OpneGL ES 2.0 0.00
Partially rendering of 3D object -0.53
Should I use SIMD or vector extensions or something else? +1.49
Draw a bunch of elements generated by CUDA/OpenCL? +1.97
Sort an array based on members of another array in C++ -0.81
size of class, member function size, inherited class size? +0.52
why does binding a GL_ELEMENT_ARRAY_BUFFER to 0 produce a memmove e... 0.00
How to type-cast char* to int* in openCL +1.82
Is there a simple way to detect collisions between 2 GL objects? e.... +0.49
Giving colour to primitives in OpenGL using Vertex Buffer Objects -0.12