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Rating Stats for

Andon M. Coleman

Rating
1555.69 (6,461st)
Reputation
36,534 (3,092nd)
Page: 1 ... 8 9 10 11 12 ... 20
Title Δ
Create and use floating point texture in OpenGL +0.41
OpenGL: In VMware (debian x64), glxgears works - but not other Open... 0.00
Vertex shader (GLSL) strange behaviour; Does not draw 0.00
C# image pixel format of alpha only 0.00
GLSL packing 4 float attributes into vec4 +0.43
Should this depth buffer visualisation appear smooth? 0.00
What is the role of glBindVertexArrays vs glBindBuffer and what is... +0.53
forgot opengl32.lib xD 0.00
Fullscreen blur GLSL shows diagonal line (OpenGL core) 0.00
OpenGL shader version error 0.00
pyopengl: glFramebuffer function errors 0.00
SDL OpenGL window instantly closes 0.00
OpenGL - 3D texturing - conceptual questions 0.00
glbufferdata with Vector of pointers c++ -0.06
Shadow mapping shader +0.44
Is it possible to have face culling before the geometry shader stage? 0.00
What User Mode Graphics Driver (UMD) does OpenGL call in the Graphi... 0.00
Fog seems not very obvious, how to adjust parameters? 0.00
Can understanding the low-level intricacies of a GPU/core-drivers d... +0.01
Reading from a depth texture in a fragment shader 0.00
LWJGL: Discolored Textures 0.00
How to enable OpenGL 3.3 using Mesa 10.1 on Ubuntu 0.00
glTexImage2D protocol arguments 0.00
Not being able to render into FBO with Depth Attachment 0.00
How to implement a ground fog GLSL shader -0.07
CSAA/MSAA and specular lights 0.00
Vertex attribute data passed to geometry shader is not set properly 0.00
In OpenGL 2.1, is it safe to use a 3D tex coord, even in 2d space (... 0.00
glTexImage2D When Exactly Does Clamping Happen 0.00
glDrawPixels() with 0.375 translation +0.44
OpenGL - 'glTexSubImage3D': identifier not found 0.00
Camera going on it own? 0.00
Error with VAO on Nexus 4 device only 0.00
Creating OpenGL 4.3 window fails with GLFW3 0.00
How to draw multiple textures per object +0.45
GLSL syntax problems: unexpected NEW_IDENTIFIER 0.00
Rendering data in OpenGL: Vertices and Compute shaders 0.00
Linking compute shader +0.43
OPENGL, gluProject returns FAIL, why? 0.00
OpenGL Draw Trouble 0.00
Order of matrix multiplications in OpenGL 0.00
SDL2 either lost OpenGL context or functions not defined 0.00
Rendering orthographic shadowmap to screen? 0.00
How do I read OpenGL dependencies? 0.00
GL_INVALID_OPERATION when calling gluLookAt 0.00
GLSL Issue when using pow() 0.00
Edges of an object move about while rotating 0.00
glDrawElement crashes using GLSL shaders 0.00
OpenGL - Project shadow cubemap onto scene 0.00
glTexParameter every frame or on initialization -0.04