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Rating Stats for

Andon M. Coleman

Rating
1555.69 (6,461st)
Reputation
36,534 (3,092nd)
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Title Δ
Problems with Arcsynthesis OpenGL 3.3 tutorials - MAKE error 0.00
Force OpenTK to use a specific context 0.00
GLSL sampler2DShadow deprecated past version 120? What to use? +1.87
How do you construct a typedef to rmember method -0.08
Lines clip when overlapping meshs 0.00
Visual Studio 2012 - error LNK1104: cannot open file 'glew32.lib' +1.77
Does OpenGL eliminate a vertex shader with no bound vertex buffer? +1.23
How to access values of row_major matrix in shaders using shader st... 0.00
OpenGL stencil buffer concave polygon 0.00
Setting up ray (origin, direction) and triangle intersection(withou... +0.45
gluUnProject and finding point on fixed z (OpenGL ES 2.0 android) 0.00
OpenGL (ES): Can an implementation optimize fragments resulting fro... +1.59
wglCreateContextAttribsARB function crashes 0.00
glShaderSource causing segfault 0.00
LWJGL adds line above my texture 0.00
Android Java OpenGL Conversion 0.00
glsl vertex shader glGetUniformLocation fails +1.81
glreadpixels is slower than x11 based screenshot 0.00
How to detect is opengl ruunning on Desktop or ES -0.55
Get array of vertices stored in display list -0.10
Passing data through tessellation shaders to the fragment shader 0.00
Program runs after building but not when executed from Release/prog... -0.27
'gl_VerticesIn' : undeclared identifier 0.00
Opengl Context Loss +2.32
OpenGL to DirectX (Buffer To Texture To Screen) 0.00
OpenGL sampler object not updating bound texture 0.00
More specific OpenGL error information +0.45
Vertex Texture Fetch in SM 2.0 0.00
glDrawArrays never faster then glBegin/glEnd for small arrays? -0.02
Using gluUnProject to map touches to x,y cords on z=0 plane in Andr... 0.00
Can't render a quad using VBOs 0.00
Rotate texture openGL c++ +0.44
Confused about openGL version +0.41
Pass 1d texture into fragment shader - all zeroes? 0.00
java OpenGL lwjgl draw 2D then 3d then 2d, error 0.00
Is it ok to create EAGLContext for each thread? 0.00
OpenGL solid color displayed instead of texture 0.00
Shadow mapping in Opengl-es 2.0 with cubemap 0.00
GLSL: Replace large uniform int array with buffer or texture 0.00
Why are functions duplicated between opengl32.dll and gdi32.dll? 0.00
Explaining a quote from KDAB blog +1.10
QGLShaderProgram::setAttributeArray(0, ...) VERSUS QGLShaderProgram... 0.00
Usage of QOpenGLVertexArrayObject 0.00
Method to get GPU information for OS or OpenGL API 0.00
A way of generating chunks -0.06
Does gl_Position set the center of the rectangle when using GL_POIN... 0.00
Rotate a model with a quaternion +0.14
OpenGL unable to sync "player" FPS to monitor refresh rate 0.00
Why is a texture lookup so much slower than a direct computation? +2.35
Normal oriented elliptical shapes (surfels) using point sprites 0.00