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Columbo

Rating
1499.47 (3,781,182nd)
Reputation
3,807 (44,089th)
Page: 1 2 3 4 5
Title Δ
Trouble with AMD OpenGL ES SDK 3.1 Fragment Shader +4.88
IPv6 Apple updates 0.00
OpenGL: Are degenerate triangles in a Triangle Strip acceptable out... +4.96
Player matching in Google Play Services based on player ranking/skill +0.28
OpenGL ES 2.0 Specular light generates black border 0.00
Vulkan's VkAllocationCallbacks implemented with malloc/free() +4.28
Android: Negative values for offscreen texture gets clamped to 0 +4.28
Why use a Matrix for 3D Projection? -2.23
GameMaker Studio, GLSL ES Shader, different results on Android 0.00
cannot see textures from inside a sphere opengl-es +0.12
Color reproduced on screen is different between platforms 0.00
Multiper Connectivity Versus Play Game Services +0.35
Metal best practices - changing renderPipelineDescriptor during ren... -3.74
How to implement top 10 leaderboard using Google Play Services C++ +0.18
Android Opengl: Alternate values for gl_FragColor -3.83
WEBGL_depth_texture precision is too low in iPhone 0.00
GL_TRIANGLE_STRIP drawing back to the origin at the end of verticies 0.00
Android - App runs on install, crashes when it is re-opened 0.00
iOS app give iTunes priority 0.00
Encode floating point data in a RGBA texture +0.64
Alpha Blending With Two Rendering Targets (DirectX or OpenGL) -1.06
How to retain backing of a CAMetalLayer? 0.00
Publish an Android App on Google Play only for smartphone -3.81
Rendering sprites on a Mali-400 MP device 0.00
Android opengl reloading programs when screen rotated 0.00
Noise screen on OpenGLES Android 0.00
Texture vs storage for FBO depth buffer 0.00
LWJGL - How do I use a second thread to load textures -3.60
Why does OpenGL Give a syntax error when all the info of my shader... 0.00
Multiple versions of the app: with and without AD 0.00
OpenGL 3+ failure on Intel/AMD C++ 0.00
How to handle OpenGL additive blending and depth test with particle... 0.00
OpenGL Rendering Within Rectangle +4.13
How to render large number of similar objects? -3.95
OpenGL texture shader not displaying to screen 0.00
Why is DirectX skipping every second shader call? -3.85
Does GLSL's mix() clamp the third parameter? 0.00
Succesive transformations to a texture in GLSL 0.00
OpenGL glReadPixels Performance 0.00
Clarification needed for opengl texture size requirements 0.00
OpenGL on OS : shader won't compile 0.00
Projection in OpenGl (bug with z-axis) -4.00
Performance differences between highp, mediump and lowp 0.00
What is GL_VERSION and should I consider it when I want to choose o... 0.00
android three fingers not detected 0.00
Why does using glViewport for some GL_QUADS increase my window spac... -4.05
why this fragment shader run on some sumsung device has lot of red... 0.00
openGl GPU optimization when rendering stacks of primitives +3.92
How to set picture's alpha using openGL 2.0 in android 0.00
What is the openGL behavior for feeding a texture ID to the glDelet... +0.11