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Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
Page: 1 ... 29 30 31 32 33 ... 106
Title Δ
Vulkan: Why does the 1080 Ti have a maxMemoryAllocationCount of 429... 0.00
Texel data in case of GL_LUMINANCE when glTexImage2D is called +1.22
Why is "std::is_pointer<std::nullptr_t>::value" equ... +1.88
Platform independent printf format for GLuint64? 0.00
Calculate object rotation angle from mouse movement in OpenGL drawi... 0.00
how to use the debug library to interact with a required lua file&#... 0.00
Are the two types equivalent in OpenGL? 0.00
Should max(A,B) always return A or B? 0.00
Why the design of c++ does not allow passing the lhs object to an o... +0.25
Can I check if std::optional function-parameter contains a value at... +0.91
How to initialize matrices in a shader storage buffer? +1.10
Vulkan compute shader reading only parts of the uniform buffer 0.00
OpenGL shader gamma on solid color -0.80
With Metal (vs OpenGL), How does color/alpha blending work on singl... 0.00
Name of entire group of four C++ declaration symbols? -0.13
memory_order_relaxed and Atomic RMW operations 0.00
Is there an idiomatic way to constraint the use of shared_ptr::reset 0.00
Any way to get an std::string_view from an std::ostringstream witho... 0.00
Why copy constructor is forced when the "moved" object ha... 0.00
Does attribute specifier sequence inherit? 0.00
What can do OpenGL extensions that Qt+OpenGL can't? +1.14
8bit sRGB and OpenGL confusion 0.00
Is it possible to share framebuffer objects between instances in Vu... 0.00
range based for used for primitive type 0.00
Is it possible to do the same without using load()? 0.00
GLSL Error: "Type should be float or int" 0.00
Is it legal to optimize away stores/construction of volatile stack... -1.53
A bug in std::shared_ptr? 0.00
Function concept return type (must be bool) 0.00
Slow transform feedback-based picking? 0.00
Is there such thing as implicit declaration in c++? 0.00
OpenGL object in C++ RAII class no longer works 0.00
Texture binding isn't working / C++ / OpenGL 0.00
GLSL: Can I combine MRT, ssbo and imageAtomic operations in the sam... 0.00
What is the correct descriptor type for Buffer<float4> when u... 0.00
usage of glbufferdata in OpenGL +0.10
Is it enough to call glActiveTexture to edit a texture once it has... +0.24
glGetError() return GL_NO_ERROR, how correct is my code? 0.00
Uniform texel buffer for Vulkan GLSL 0.00
JOGL: How can change GLCapabilities of an existing GLCanvas? 0.00
Is it direct-initialization or copy-initialization? +0.63
Why Aren't More Iterators Random Access? -0.39
Buffer memory allocation for Dynamic uniform buffer in Vulkan +0.26
Does std::malloc return NULL or nullptr on failure -1.27
Is it safe to inherit a C struct in C++ and pass it back into a C l... -2.44
When should I use VULKAN_HPP_NO_EXCEPTIONS? 0.00
OpenGL without shaders 0.00
How are tripled sequence in IBO working? 0.00
Iterator category of std::move_iterator 0.00
Vulkan VkBufferImageCopy for partial transfer +0.25