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Rating Stats for

Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
Page: 1 ... 35 36 37 38 39 ... 106
Title Δ
Why does glm::vec represent vec values as unions? -0.78
Lifetime extension, prvalues and xvalues +0.25
Difference between returning an rvalue reference and a value in &am... 0.00
Pointer into input struct of Compute Shader 0.00
Save and Load Random Number Generator State in C++11 +0.27
How to pass a tuple as arguments to a Lua function? 0.00
Why does the C++ standard require compilers to ignore calls to conv... +1.74
Why must I "use" a shader program before I can set its un... 0.00
Vulkan: VkVertexInputBindingDescription always wrong with geometry... 0.00
spawn a copy as input to function taking rvalue reference -0.16
Is the number of color attachments bounded by API +1.18
How can I write a different value to the depth buffer than the valu... +0.26
GL_32F and glReadPixels 0.00
glCreateShader gives same ID -0.73
Does initialization of constexpr instance (e.g. `std::integral_cons... +0.24
DR 2137 is not clear to me 0.00
LOD Bias in OpenGL Textures 0.00
Array of structures into Compute Shader 0.00
Check if sampler2D is empty 0.00
Interpolating between triangle vertices in a grid 0.00
A bit of clarification on how EBOs work (Element array buffers) +0.22
vkAllocateDescriptorSets returns VK_OUT_OF_HOST_MEMORY -0.24
c++17 Aggregate Initializations 0.00
why there is no data-race in the following case? +0.39
Is there an implicit memory barrier with synchronized-with relation... 0.00
Unwanted triangles in OpenGL --- Z-fighting? -2.40
Guaranteed elision and chained function calls -2.06
does make_unique value initializes char array +1.71
How to add c++ experimental library to mac compiler? 0.00
Why new is an operator in C++ -0.45
Reasons to use a shallow copy instead of a reference in C++? +0.23
how to initialize GLUT in a premade window 0.00
Where to use std::variant over union? +1.50
Member rvalue references and object lifetime +1.75
C++11 outer scope variable declared auto +1.75
Is a plane in eye space also a plane in clip space? +0.66
Grouping vs separate glVertex in immediate mode 0.00
GLSL : accessing framebuffer to get RGB and change it 0.00
Does standard C++11 guarantee that std::async(std::launch::async, f... 0.00
RVO and returning to vectors, reusing capacity +1.22
Calculating angle between two vectors in GLSL +1.13
Mutating data under reference after OpenGL call +1.21
Warn about calling copy ctor when std::move'ing 0.00
Cannot use offsets when Element Array Buffer Object is disabled err... 0.00
How standards-compliant is my polymorph? 0.00
How to effectively deal with temporary helpers that require ownersh... -1.66
What's the advantage of using move constructor vs passing a poi... 0.00
Significance of trivial destruction -0.70
In shader intBitsToFloat and floatBitsToInt 0.00
Does glPixelStore affect glCopyTexSubImage2D? 0.00