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Rating Stats for

Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
Page: 1 ... 36 37 38 39 40 ... 106
Title Δ
Can a cycle exist in an std::forward_list? 0.00
Why isn't this object being destroyed? 0.00
Passing xvalue of std::string to function taking std::string_view 0.00
C++17 class template partial deduction +0.27
Differentiating between const references to immutable vs. mutable o... +0.92
Structured bindings and mandatory copy elision -2.57
Using std::conditional_variable to wait on a condition -2.72
Rendering a Dynamic CubemapArray 0.00
shared_ptr custom allocator together with custom deleter -1.93
How does gl_FragColor affect the stencil buffer? 0.00
OpenGL atomic counters vs atomics in a SSBO 0.00
SharpGL and RenderBuffers 0.00
glTexImage2D: Generic InternalFormat 0.00
Why does std::string_view::data not include a null terminator? -2.87
Object lifetime, in which situation is reused the storage? 0.00
Execution order of threads in OpenGL compute shader 0.00
Initialize a tuple of non-copyable and non-movable classes 0.00
Trying to render to several textures to implement deferred renderin... 0.00
Vertex positions appearing incorrectly when applying a stride to gl... +1.25
`std::forward_list` walk until iterator is null? +0.26
Multiple instances of same Vulkan subpass 0.00
Is it possible to use bindless textures in SPIR-V shaders on OpenGL... 0.00
What can I expect if I call my engine as some another engine in Vul... 0.00
Templated function can't convert 'int' to nullptr_t +1.40
Is it still possible to customize STL vector's "reference&... 0.00
Are gluTess* functions deprecated? 0.00
How to move elements from a set to a vector efficiently? 0.00
Difference between GLSL shader variable types? +2.14
How standard C++ input output streams have to handle intXX_t types? -2.63
Is overloading on all of the fundamental integer types is sufficien... +0.67
Successive glDrawArraysIndirect calls 0.00
c++ towupper() doesn't convert certain characters +0.25
Lua table.insert does not accept a string parameter 0.00
cbegin of the custom iterator does not get used 0.00
auto Function with if Statement won't return a value +0.27
Using for_each with std::unique_ptr 0.00
In computer graphics, faces of a polygon 0.00
What's the purpose of SDL_opengl_glext.h? 0.00
What's the difference between passing span<T> and std::ar... 0.00
What will happened if use `if x then foo() end` to detect x is nil... 0.00
Lua replacing the first numeric character of dynamic random string... 0.00
Is there a reason why std::make_shared/std::make_unique don't u... +1.27
Compare two states into the shader 0.00
Dynamically uniform expressions with nested for loops in GLSL 0.00
How do I fill up a number's decimal places with zeroes? 0.00
Opengl shader vec3 not being updated 0.00
Texture Mapping a square image onto a circle OpenGl 0.00
Make this c++ code generic 0.00
What is the purpose of Underscore.lua module in Lua? +1.19
How to prevent command key's default OS behavior using Love2d (... 0.00