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Rating Stats for

Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
Page: 1 ... 38 39 40 41 42 ... 106
Title Δ
FBO depth buffer is red 0.00
What are template deduction guides in C++17? 0.00
fastest way to create a copy of a std::vector minus one element -1.33
clarification of specifics of P0137 +0.88
C++ Grammar production: class-head +0.66
In which cases is it okay to allocate on the stack 0.00
GL_LINES and FXAA in WebGL 0.00
Is a compiled shader compulsory in OpenGl 4? +0.25
Clipping triangles in screen space per pixel +1.21
Separate stencil with FBO (NVidia) 0.00
OpenGL Bindless Textures: Bind to uniform sampler2D array 0.00
Why Texture Unit number is limited in OpenGL? 0.00
Is using `std::get<I>` on a `std::tuple` guaranteed to be thr... +0.27
How to retrieve type from the concept? 0.00
How to remove a referenced table in lua? 0.00
std::shared_ptr::reset() "invalidates" other references 0.00
Is there any reason to capture a return-value as an rvalue-reference? +1.29
Unsupported usampler 0.00
Vulkan: VK_PRESENT_MODE_MAILBOX_KHR with two images equivalent to V... 0.00
OpenCL, Vulkan, Sycl +0.79
Evaluation order in initialization 0.00
OpenGL glUniform1ui() throws GLError GL_INVALID_OPERATION 0.00
Is there a Vulkan equivalent to OpenGL's pixel buffer object? 0.00
`auto` return type in context of class members 0.00
std::ignore with structured bindings? -0.56
Is this understanding of VkDescriptorPoolCreateInfo.pPoolSizes corr... +0.26
Render one VAO containing two VBOs 0.00
Does a Vertex Shader VAO need a VBO? 0.00
How to increase GL_MAX_TEXTURE_SIZE for mesa drivers? 0.00
How to deal with NPOT texture mipmap generation in OpenGL, keeping... 0.00
Why std::uninitialized_fill/copy does not take allocator as paramet... 0.00
Why glDeleteVertexArrays resets GL_ELEMENT_ARRAY_BUFFER_BINDING on... 0.00
How to update texture for every frame in vulkan? -0.73
std::apply and constant expression? +1.13
examples for move constructor/assignment operator that effect corre... +1.31
How to make a null char? +1.46
Why std::vector does not have a release method? +1.39
How to have local anonymous C++ function object use argument from c... -0.62
Vulkan TOP/ BOTTOM OF PIPE and ALL_COMMANDS 0.00
OpenGL - How to create and bind cubemap arrays? -1.89
Vulkan: Geometry Shader Validation incorrect? 0.00
What is the purpose of `binding` from `VkVertexInputBindingDescript... 0.00
Can a unique_ptr<>() initialization fail? 0.00
Failing to return a unique_ptr 0.00
C++ How to declare as atribute, a pointer to my own type, using tem... -0.00
How to forbid empty list initialization? 0.00
std::move items out of an STL container? 0.00
OpenGL: Mapping texture on a sphere using spherical coordinates 0.00
Inconsistency with lambda trailing return types +0.27
Embedding big data file into executable binary 0.00