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Rating Stats for

Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
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Title Δ
Error when compiling shaders GLSL 3.30 +0.29
glReadPixels vs. glGetTexImage 0.00
Why shouldn't we use pointer arithmetic with gsl::not_null? 0.00
Using a filesystem::path, how do you open a file in a cross-platfor... 0.00
Why is a C++ Lambda function much faster as compare function than a... 0.00
Box2D compiling trouble. nullptr 0.00
How to explicitly instantiate class with default template arguments... +1.15
Where objects created when passing parameters should be deleted? +1.67
How do I interpret this behavior of ios_base::sync_with_stdio(false... -0.91
C++: Why "using" does not work in some cases? 0.00
Does `std::shuffle` guarantees same order with same seed on differe... 0.00
Why forwarding reference does not work? 0.00
Refining Expression Evaluation (proposal n4228 c++ 17) 0.00
Are the idendifiers of a structured binding initialized in order? +0.27
How does guaranteed copy elision work? 0.00
Will 'Guaranteed Copy Elision' (P0135, C++1z) potentially r... 0.00
How to enable both side lighting for GL_POINTS with vertex normals 0.00
OpenGL Image Load/Store 24-bit RGB images 0.00
Pass enum with enum class by reference 0.00
Is it permissible for standard library implementation to have class... 0.00
glewIsSupported(GL_VERSION_3_1) return true when the machine does n... 0.00
stof()/stoi() with dereferencing type-punned pointer will break str... +0.29
Combining Vertex Array Object with Vertex Buffer & Index Buffer 0.00
Strict aliasing violation -1.21
Is this ok with the strict aliasing rule? 0.00
OpenGL drawing to an existing HDC using Texture2D +1.36
Impossible to acquire and present in parallel with rendering? -2.66
glVertexAttribPointer and glVertexAttribFormat: What's the diff... 0.00
[Renderbuffer]Which one is telling me the truth? 0.00
How to handle code duplication involved with unicode support in c++ +0.90
Can I have multiple GL_ARRAY_BUFFER buffers? 0.00
Correctly transforming a node relative to a specified space? +1.36
Uniform buffered array elements are incorrect 0.00
C++11 lambda with dynamic storage duration +0.59
delete framebufferobject from different but shared context 0.00
How to avoid the need to specify deleter for std::shared_ptr every... -2.02
How to identify the ID of the current vertex during the TES stage? 0.00
Behavior of C++ std::thread -0.49
How to create a compile-time static class type that initializes a m... +0.96
Passing std::initializer_list as a non-type template argument 0.00
Storing C++ lambdas as binary data -1.98
is_nothrow_xxxable vs. is_nothrow_move/copy_xxxable 0.00
Should I call GL_BLEND on create once 0.00
Compiling GLSL written for OpenGL ES versions to Vulkan +0.29
Endianness in constexpr -1.77
Should all vectors be transformed into perspective space when worki... 0.00
Is STL memory management "reliable" for a long running pr... +0.29
Does If-statements slow down my shader? +0.28
Properly sending Uniform data to the GPU 0.00
How are tasks divided up with compute shaders? 0.00