Title |
Δ |
glsl function pointer (or equivalent)
|
0.00 |
GL.BindTexture is acting strange
|
0.00 |
boost range algorithm implementation & complexity guarantees
|
0.00 |
c++ - targeting OpenGL 2.0
|
0.00 |
How to include header in order?
|
0.00 |
How does GLEW work?
|
0.00 |
Is there a way to check std::initializer_list number of arguments a...
|
+0.28 |
If my VBO class references vertex arrays, is data still stored on t...
|
0.00 |
Using QT5 with glLoadGen
|
0.00 |
Is imageStore atomic?
|
0.00 |
GLSL 110 does not allow sub- or super-matrix constructors
|
0.00 |
Lua: set of k-dimensional points
|
+0.29 |
OpenGL FBO colour attachment shrinking
|
0.00 |
OpenGL degenerate GL_TRIANGLES sharing same vertices
|
0.00 |
How can I install GLUT, GLUI, GLEW, and, GLFW so that I don't n...
|
-0.73 |
typedefing a function return type
|
-1.18 |
Creating a secure Lua sandbox..?
|
0.00 |
What is a renderpass?
|
0.00 |
OpenGL implementing skybox in a deferred renderer
|
+0.28 |
Feasibility of automatic cycle breaker for `std::shared_ptr`
|
+0.45 |
How to keep the implicitly declared aggregate initialization constr...
|
+0.77 |
Re-creating a shared_ptr-based singleton
|
-2.89 |
Why are classes with virtual functions aligned differently than cla...
|
0.00 |
How to read a value from a JSON file?
|
+0.28 |
Move semantic and an object-type parameter
|
+2.17 |
Can't modify loop-variable in lua
|
+0.28 |
Shader TextureLod Parameter Value?
|
0.00 |
OpenGL Texture Mipmaps: Load and Unload
|
+1.41 |
Lua coroutines -- setjmp longjmp clobbering?
|
+1.43 |
OpenGL glMultiDrawElementsIndirect with Interleaved Buffers
|
0.00 |
c++14 Variadic lambda capture for function binding
|
-1.54 |
Does C++ use static name resolution or dynamic name resolution?
|
+0.29 |
glsl imageStore, followed by imageLoad, is it coherent?
|
0.00 |
What object's state does glEnableVertexAttribArray modify?
|
0.00 |
Collection of elements that takes unique_ptr, but stores them as sh...
|
0.00 |
Why reading a text file in lua returns only last chunk?
|
+0.29 |
enum usage for bitwise and in GLSL
|
0.00 |
OpenGL/Glut glutSolidCube()
|
0.00 |
How to pass deleter to make_shared?
|
+1.08 |
OpenGL 2.0 glGetUniformLocation: glError 1282 in draw()
|
0.00 |
Additive Blending with white Background
|
0.00 |
Declaring a single global variable as an SSBO in a geometry shader...
|
+1.30 |
How to grow a GL_TEXTURE_2D_ARRAY?
|
-2.56 |
What's the difference between loadfile, require, and import
|
0.00 |
How can I pass two "unbounded" arrays to a shader?
|
0.00 |
For package.loadlib does lua require the dll to be COFF format or E...
|
0.00 |
passing a float array as a 3D Texture to GLSL fragment shader
|
0.00 |
how does foo({1,2}) work for "void foo(pair<int,int>)&qu...
|
0.00 |
Lua: Escape string and write file
|
+0.27 |
Using switch statements in GLSL 4.1
|
0.00 |