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Rating Stats for

Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
Page: 1 ... 65 66 67 68 69 ... 106
Title Δ
glBufferSubData causes buffer to fill with zeros 0.00
Using GL_INT_2_10_10_10_REV in glVertexAttribPointer() +1.31
GLSL attribute repeat 0.00
Why can an initializer-list not be used as an argument? -0.94
How to use texelFetch with GL_TEXTURE_2D? -2.90
Can I set different values of parameter target between glBindBuffer... 0.00
How to implement a boost::variant derived-class? +1.15
glGetAttribLocation vs glBindAttribLocation -0.73
Passing primitive array to function with std::initializer_list argu... +2.05
Concise explanation of reference collapsing rules requested: (1) A&... -2.24
Why C++ virtual call is not much slower than a non-virtual one? +1.58
What does (gl_FragCoord.z / gl_FragCoord.w) represent? +0.31
Multiple viewports interfering 0.00
Opengl VAO not drawing correctly -0.51
copy-list-initialization of non-copyable types +1.95
GL Image and loading OpenGL functions 0.00
GLSL change pixel color of texture 0.00
Move semantic with std::function +0.39
Can NV_path_rendering extension be used in OpenGL 4+ Core profile? 0.00
STL Containers, SBO and custom allocator conflicts 0.00
using std::swap with std::vector in a struct C++ 0.00
GL_INVALID_ENUM right after context initialization 0.00
extracting file data with lua +0.29
Run on buffer object and change it's data by shader? +1.30
TBO/VBO/other for opengl textures with compression and mipmaps 0.00
What are defaulted methods and how do I use them properly? +1.23
multiple glut windows but same display function +0.28
Why copying memory from VRAM to RAM is slower than RAM to VRAM? (Op... -3.12
why does c++11 std::array using template to initialize the max_size... +1.59
GL_INVALID_VALUE from glFramebufferTexture2DEXT only after delete/r... 0.00
how to use opengl transform feedback, I always get 0 in the buffers 0.00
Passing A Two Dimensional Array Into A Function That Only Takes A O... +0.33
Greed/Non-Greedy pattern matching and optional suffixes in Lua -0.19
Lua C API code not calling __newindex functions but calling other f... 0.00
(How) can a scalar be cast to another scalar without conversion in... +0.26
Why is decltype necessary in an "auto returning" function? +0.60
C++11 placeholders with boost -0.59
Constructor initilizer list for a class with multiple arrays (C++11... +1.58
GL_TEXTURE_LOD_BIAS_EXT substitude? 0.00
Semantics of glBindMultiTexture and glEnableIndexed? 0.00
Has C++11 changed requirements for elements of STL containers, and... 0.00
How is "=default" different from "{}" for defau... +2.07
C++: OpenGL, glm and struct padding +0.27
Where in the C++11 standard does it specify when a constexpr functi... +0.66
OpenGL attribute offset not working as intended 0.00
Is it possible to use all the 16 bits of a float to sample texture... 0.00
What does glUseProgram(0) do? +0.29
glReadPixels not giving RGBA values on object clicking -0.21
Vertex shader with array inputs 0.00
Separate Frame Buffer and Depth Buffer in OpenGL +1.54