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Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
Page: 1 ... 63 64 65 66 67 ... 106
Title Δ
Given the model/view/projection transformation matrix, how do I com... 0.00
What does the target--GL_ARRAY_BUFFER mean in glBindBuffer? +1.16
How does RAII work when mixing default and non-default constructors 0.00
why does the camera have to stay at the origin in opengl -0.71
Boost Property Tree: Remove attribute from a node 0.00
How to use texture as depth attachment? 0.00
Set background color to a texture 0.00
Convert a string variable of two chars to hex +0.29
Is std::stringstream better to accumulate than std::string? 0.00
Can't get GLFW to work even if glfwInit() returns 1 0.00
Is it worth caching glsl uniform location in code? 0.00
How to dump lua function chunk to string? +0.14
Is "if (getline(fin, str)) {}" conforming to the C++11 st... +0.25
Are there boost make_shared_array and make_scope or only make_shared? 0.00
Which "standard" is the C++11 standard? +1.13
Is a position buffer required for deferred rendering? 0.00
using glTexture in a shader +1.56
Using glDrawRangeElementsBaseVertex() 0.00
Combine WGL with GLUT for shapes under Windows 7 OpenGL. Missing GL... +0.29
Why depth test does not work in offscreen rendering for color pick? -0.19
Why are vector's multi-argument constructors taking construction pa... -1.62
Reading fragment shader outputs into application memory 0.00
Ideal number of spritesheets for LWJGL/OpenGL 0.00
Lua registry for environment(s)? -0.66
Drawing Font Effects (Underline, Strickeout) freetype Library and O... 0.00
Passing RGBA32F texture to a shader as R32F for imageAtomic operati... 0.00
What is the code limit size of a vertex or fragment shader in OpenG... 0.00
Move semantics clarification 0.00
OpenGL Water Reflection -2.47
Why don't these range based for loops work properly? 0.00
Render a vectorfield with Point Sprites in OpenGL +1.16
Palette swap using fragment shaders 0.00
Warn if accessing moved object in C++11 0.00
Why does push_back have two overloads for lvalues and rvalues? -2.53
luabind : Accessing an invalidated c++ object from lua results in a... +0.28
Lua Problems with Arguments 0.00
GLSL 1.5 - rendering to different layers of texture array -0.69
Calculate clipspace.w from clipspace.xyz and (inv) projection matrix 0.00
DirectX Has SetTechnique Can You Do Something Similar In OpenGL 0.00
How to trigger event when mouse is clicked AND a key is held down? 0.00
Perspective Issue with 3D coordinate system in OpenGL 0.00
glVertexAttribPointer() working only with the first stream 0.00
LWJGL opengl glsl shader with int[] attribute 0.00
GLM Math lib compile errors with GCC 0.00
Regarding glMapBufferRange 0.00
Moving elements out of an associative container +1.34
Porting API function to Lua 0.00
Techniques for drawing spritesheets in OpenGL with shaders 0.00
checking about moving an uninitialized variable and using a moved v... -2.68
using c++11 placeholders as lambdas? 0.00