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Rating Stats for

Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
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Title Δ
Correctly using glVertexPointer? 0.00
When should I use std::bind? -0.92
What exactly are eye space coordinates? -0.62
How do i detect white space or numbers when using UTF8CPP? +0.92
Link a program object again 0.00
OpenGL Alternatives to GLEW that has arguments defined or a solutio... 0.00
GLSL calculating color vector from multiple lights 0.00
Problems with leaks or 'unregistered class' when returning pointers... 0.00
alignas specifier and new, c++11 0.00
Alternative to glMultiDrawArrays when using uniform stride? 0.00
Retrieving properties of shader storage buffer 0.00
OpenGL wih Qt5: #error gl.h included before glew.h 0.00
are the C++11 mutex implemented in user-space ? 0.00
How can I create a 3d texture with negative values and read it from... 0.00
How to render grayscale texture without using fragment shaders? (Op... -0.71
Attribute divisor without instancing? -0.47
GLSL optimization for packed layout type -0.21
Is it valid to draw with an empty shader program? -0.19
Higher-order functions in C++11 +1.43
Writing to gl_FragColor causes glUseProgram to throw GL_INVALID_OPE... -0.20
Changing value of table in object changes the value for all objects... +1.25
Java absolute cleanup 0.00
Is there a way to force OpenGL identifiers to start at one instead... +0.27
Need help understanding this rotation matrix math code 0.00
Quaternion 3 axis rotation 0.00
In a TBN Matrix are the normal, tangent, and bitangent vectors alwa... 0.00
What are the differences between a OpenGL shader code written in a... +0.29
std::function instead of templates for predicates +1.06
Is glTexStorage2D imperative when auto generating mipmaps +1.56
OpenGL 3.3 multitexture: GL_TEXTURE1 and following are always black... 0.00
Can compiler generate std::move for a last use of lvalue automatica... -0.43
loading texture with #version 130 caused error "version '130'... 0.00
glVertexAttribPointer in OpenGL and in OpenGLES 0.00
Working around gl_PointSize limitations in three.js / webGL -2.79
Modern GLSL basics 0.00
z coordinate and viewer in openGL +0.28
Using frustums properly 0.00
Why is the copy-constructor not called when returning by-value a li... 0.00
What is a concise, rigorous definition of the difference between an... 0.00
Why rvalue references are connected with move semantics? +1.47
Cannot get a simple freeglut test program to compile on windows 0.00
How to use Boost Spirit auto rules with AST? -2.35
Does glGenTextures and glBindTexture needs to be called before doin... 0.00
When to delete buffer object? 0.00
GPGPU capabilities +0.70
What are shadow samplers in OpenGL and what are possible uses for t... 0.00
OpenGl glTexImage2D data +0.28
'out can't be used with non-varying' shader compile error on Nvidia... 0.00
Is automatic vertex attribute assignment guaranteed to be in the co... +0.81
OpenGL ES : Pre-Rendering to FBO texture 0.00