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Rating Stats for

Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
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Title Δ
Why use GLSL along with OpenGL? 0.00
How to recognise intel graphic card in GLSL program? +0.28
Programatically determine if OpenGL function is supported by hardware -0.45
What is the maximum number of Uniform Buffer Objects I can make? 0.00
Why does enable_shared_from_this lack direct access to the embedded... +1.23
OpenGL Binary Formats 0.00
How to compute normals for a segment line in 3D -0.23
Fragment shader input interfering with texture access 0.00
Difference(s) between named function & anonymous function (Lua) +0.35
OpenGL separate program stages 0.00
Calling a function from within a boost::phoenix::lambda -2.54
sending array to shader with glUniformMatrix 0.00
glCheckFramebufferStatus returns 36062 0.00
shared_ptr not reporting referenced object deletion 0.00
Can compiler optimize return value from copy to a reference? 0.00
GLSL - Binding Attributes to Semantics 0.00
OpenGL 4.1 GL_ARB_separate_program_objects usefulness +1.15
Understanding glXCreateContextAttribsARB attributes setup 0.00
Modifying glBlendColor from within a vertex/fragment shader 0.00
How many buffer objects can I bind to a target? 0.00
How get few vertices on geometry shader in GLSL 0.00
how to instantiate a new local variable in a lua_state? 0.00
Does 2d Array Work in glUniformMatrix4fv, C++? +1.26
Using unique_ptr to control a file descriptor -0.21
Is it necessary to delete a rendering context and destroy a device... +0.28
GL_FRAMEBUFFER_SRGB_EXT banding problems (gamma correction) 0.00
Creating and using AABB for collision detection 3d (OpenGL) 0.00
Using GL_SRC1_COLOR in glBlendFunc() 0.00
Performance advantages using OpenGL Loader Generator over GLEW? +0.24
OpenGL Loader Generator undefined reference to gl::BindBuffer, etc... 0.00
Is there any way to access mipmaps in a GLSL 1.2 fragment program? 0.00
Bad openGL version for GLSL shaders -0.72
How to draw point sprites of different sizes in OpenGL? -0.73
OpenGL equivalent to GL_POINT_SIZE_ARRAY_OES? 0.00
GL_TEXTURE_BUFFER_BINDING OpenGL undefined 0.00
When does OpenGL get finished with pointers in functions? 0.00
Can OpenGL shader compilers optimize expressions on uniforms? 0.00
Matrix operations on only part of vertex buffer (opengl-tutorial.org) +1.59
Difference between glTexImage1D and glTexImage2D +0.28
Rendering to a texture using the image API (no Framebuffer) 0.00
Using shaders to implement field of view on a 2D enviroment 0.00
Is it safe to cast a lambda function to a function pointer? +0.80
Run Open GL programs on the Raspberry Pi? -2.85
Geometry Shader Additional Primitives 0.00
glGetAttribLocation returns -1 when retrieving existing shader attr... 0.00
What is difference between resize() and reserve()? -0.90
How to interpolate vertex normals? +0.26
Regarding arrays in layout std140 uniform block for OpenGL -0.53
Lambda expression sneakily capturing `this` 0.00
Lua: How is ambiguity between local and global variable labels reso... 0.00