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Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
Page: 1 ... 75 76 77 78 79 ... 106
Title Δ
Lua gfind issue 0.00
how to quick sort sprites in a 2d game with lua? +1.23
Storing multiple textures in a single texture 0.00
How to add values to a floating point texture from within a fragmen... 0.00
How could we get a variable value from GLSL? -1.48
Binding a stencil render buffer to a frame buffer in opengl 0.00
Lua table removing duplicates 0.00
initializing a non-copyable member (or other object) in-place from... 0.00
Improve on a 13-parameter constructor +1.41
What is a good convention (or requirment) for the location of the c... 0.00
Draw order sorting in opengl 0.00
In c++11, is there ever still a need to pass in a reference to an o... -1.33
How to return an iterator_range 0.00
How can I draw a triangle with a VBO? -2.14
glPixelStorei(GL_UNPACK_ALIGNMENT, 1) Disadvantages? +1.63
Where can I find information on the C++ [[deprecated]] attribute 0.00
Sandboxing Embedded Lua in 5.2 / Set Envirenment for Functions from... -2.81
Explicitly defaulted move constructor -2.10
C++11 lambdas to Function Pointer +0.85
Overlaying edit box control over OpenGL pane 0.00
Why am I allowed to call a non-const member function from a const_i... +1.75
Find position of element in C++11 range-based for loop? -1.40
Lua string to int +1.37
Lua read text file to array 0.00
OpenGL: Why far and near are negative in orthogonal projection? -0.61
lua metatable __lt __le __eq forced boolean conversion of return va... 0.00
Allocate a struct containing a string in a single allocation -0.12
How to recover OpenGL buffers after minimization? 0.00
Is it a bad idea to store large vectors in the stack? -1.16
Can PhysFS use ifstreams? +1.89
Using a semi transparent texture to "mask" out a part of... -0.62
PyOpenGL Cube Mapping Textures 0.00
using make_shared with incomplete types 0.00
somewhat hidden 2d acceleration on modern cards 0.00
Questions about GLFW behavior below GL 3.2 0.00
CSG Modeling in OpenGL +0.30
how to get gl_BackColor using webGL glsl? -0.20
Why does push_back() cause crash within malloc()'ed data? -1.74
Does the OpenGL fixed function pipeline compute lighting in view-sp... 0.00
Lua RPC and userdata +0.30
glsl double-precision vertex buffer 0.00
Working with lua objects in c++ 0.00
When should I really use noexcept? -1.56
How do I add a method to the table type? +1.53
Lua sqlite Select statement 0.00
invalid const_cast from type ‘std::vector<Message>**’ to type... -0.63
Issue with glGetTexLevelParameter -1.06
GLSL - Does a dot product really only cost one cycle? 0.00
Can I cast a std::array to slice? Or is there anything else I can u... 0.00
How to calculate vec4 cross product with glm? 0.00