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Rating Stats for

Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
Page: 1 ... 56 57 58 59 60 ... 106
Title Δ
Is it possible to clear just certain textures in a framebuffer with... +0.30
I need clarification on Metatable.__index +0.28
OpenGL 3.30 / GLSL 3.30 - MRT outputting black textures 0.00
Reading a boost::variant type from istream -2.36
Quickly read values from the depth buffer 0.00
Break strings into substrings based on delimiters, with empty subst... +1.37
using with class & namespace differencies/ambiguity 0.00
perfect forwarding, variadic template, initializer_list - together +1.28
Does the winding direction in an OpenGL triangle strip alternate fr... -0.67
Pass by reference, constant reference, rvalue-reference, or constan... -0.08
is switching glPixelStorei a slow operation? 0.00
obtain current day using chrono 0.00
What techniques require mutable texture storage +0.99
GLSL fragment shader output type +0.28
OpenGL - BackCulling - Depth Buffer Values 0.00
Why uniform initialization works without explicit constructor 0.00
Should I use pointers or move semantics for passing big chunks of d... 0.00
Texture sampling: Calculation of BIAS value from the LOD value 0.00
Shaders not outputting anything when attribute location != 0 0.00
Access Lua variables in userdata from the C api 0.00
Calling a function based on a message 0.00
WebGL: passing uniform arrays to shader 0.00
Front to back rendering vs shaders swapping +0.93
Is ordering between glUniformBlockBinding and glBindBufferBase impo... 0.00
jogl - how to use GLU with GL3 0.00
OpenGL default value for unbuffered vertex atrribute when using lay... -0.19
Where is the glBegin() source code in the OpenGL/freeglut libraries? -2.76
How come I pass thru more vertices than I can generate in GLSL Geom... 0.00
OpenGL Shader - Rotating a model around its origin (2D World) -0.56
JAVA/Jogl/OpenGL displaying 10 bit imageData which is stored in a b... 0.00
Differentiate between field access and function call in __index 0.00
Should I capture return value by value or by r-value reference? 0.00
xvalue's lifetime bound to reference extended or not? 0.00
Correct storage allocation for textures in GL_TEXTURE_2D_ARRAY +0.31
C / C++ Matrix Multiplication Order -0.94
Standard citation: Does an out of range call to `vector::operator[]... +0.30
Pass initializer list or container, looking towards move semantics? 0.00
Where can I compile the opengl source to generate libraries? -2.65
Render off screen (with FBO and RenderBuffer) and pixel transfer of... +1.58
transform feedback and empty buffer objects 0.00
Does glBlitFramebuffer copy all color attachments if GL_COLOR_BUFFE... 0.00
Fixing GLSL shaders for Nvidia and AMD 0.00
Why use an index Buffer in Android's OpenGL to draw a Cube 0.00
GLSL 1.2 + Textures Non Power Of Two 0.00
Can't use glut functions after including glew c++ 0.00
In openGL. How do you copy part of a texture to another texture 0.00
Messages formatting the wrong way round +0.29
Why is constexpr not automatic? +0.99
What is the norm for positioning models in model space? -0.72
C++11 ways of finding if a type has member function or supports ope... -1.23